Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
JI0JL
Ah Muzen Cab
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Merlin
Merlin
Silver V
Jungmalm
Merlin
Silver V
Level 40
God Stats
20W - 12L
1,712 SR
Queue Stats
30W - 19L
965 MMR
Party 2
Chaac
Chaac
Gold IV
fire531
Chaac
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,523 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 70
1,571 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,334 SR
1,341 MMR
Medusa
Medusa
Gold IV
Müslibär
Medusa
Gold IV
Level 139
God Stats
83W - 90L
1,395 SR
Queue Stats
91W - 103L
1,463 MMR
Party 1
Scylla
Scylla
Silver II
SoldierofMARS
Scylla
Silver II
Level 150
God Stats
3W - 4L
1,231 SR
Queue Stats
37W - 38L
1,203 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
icysnowday
Kumbhakarna
Silver I
Level 128
God Stats
31W - 34L
1,378 SR
Queue Stats
94W - 104L
1,358 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JI0JL
Ah Muzen Cab
12
0 / 7 / 3
12,188
530
14,068
10,594
4,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jungmalm
Merlin
13
2 / 5 / 1
13,045
567
11,832
10,899
6,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
fire531
Chaac
14
1 / 3 / 2
12,474
542
14,675
26,052
21,221
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ZeusBacchusYmirTerraAnubis

VS

Bans
OdinKukulkanPersephoneNoxThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Müslibär
Medusa
16
4 / 2 / 7
14,488
630
18,722
20,220
8,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 1 / 4
14,595
635
14,193
14,992
5,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
icysnowday
Kumbhakarna
14
4 / 0 / 10
15,122
657
6,095
18,360
24,664
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
15
15
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
JI0JL
Ah Muzen Cab
0
7
3
0.21
L
Merlin
Jungmalm
Merlin
2
5
1
0.5
W
Medusa
Müslibär
Medusa
4
2
7
3.75
W
7
1
4
9
L
Chaac
fire531
Chaac
1
3
2
0.67
W
Kumbhakarna
icysnowday
Kumbhakarna
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,575
Damage
39,010
47,545
Taken
53,572
31,666
Mitigated
39,367
9,990
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
JI0JL
Ah Muzen Cab
14,068
1,686
0
1,814
10,594
4,347
706
5,052
5,542
0
44,829
L
Merlin
Jungmalm
Merlin
11,832
248
0
3
10,899
6,098
0
4,316
6,583
66,394
0
W
Medusa
Müslibär
Medusa
18,722
10,529
0
8,573
20,220
8,944
1,895
5,865
14,355
0
93,739
W
14,193
1,620
0
6,822
14,992
5,759
1,012
3,387
11,605
80,173
0
L
Chaac
fire531
Chaac
14,675
1,406
0
8,173
26,052
21,221
0
10,977
15,075
6,031
56,382
W
Kumbhakarna
icysnowday
Kumbhakarna
6,095
405
0
1,328
18,360
24,664
223
3,757
14,603
21,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
44,205
256
Minions Killed
308
0
Camps Cleared
0
1,222,655
Distance Traveled
1,313,714
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,188
530
77
3
0
418,294
5
L
Merlin
13,045
567
105
5
0
361,137
5
W
Medusa
14,488
630
147
6
0
428,606
6
W
Scylla
14,595
635
138
6
0
429,023
9
L
Chaac
12,474
542
74
3
0
443,224
1
W
Kumbhakarna
15,122
657
23
1
0
456,085
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role