Player Matchup

Thor
Thor
 
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,301 Elo+
Solo
Horus
Horus
paulscott444
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
shadowdream06
Nemesis
Level 18
God Stats
41W - 51L
1,260 SR
Queue Stats
307W - 397L
1,234 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,345 Elo+

VS

Team Averages
Level 21
1,481 SR
1,198 Elo+
Cerberus
Cerberus
Baconspread
Cerberus
Level 24
God Stats
4W - 8L
1,536 SR
Queue Stats
37W - 57L
1,283 Elo+
Party 1
King Arthur
King Arthur
Jawsay
King Arthur
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 72L
1,036 Elo+
Party 1
Merlin
Merlin
k_us_thelord
Merlin
Level 20
God Stats
25W - 36L
1,406 SR
Queue Stats
126W - 182L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 6 / 1
6,674
607
3,563
10,046
2,488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 5 / 3
6,101
555
326
4,288
1,266
Nemesis
8
3 / 7 / 1
7,542
686
4,730
9,621
2,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baconspread
Cerberus
9
7 / 2 / 9
8,663
788
6,964
6,913
2,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Jawsay
King Arthur
10
5 / 1 / 7
8,350
759
4,498
4,432
3,605
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
11
6 / 2 / 7
9,098
827
7,329
3,347
1,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
18
18
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
1
0.42
W
Cerberus
Baconspread
Cerberus
7
2
9
5.75
W
King Arthur
Jawsay
King Arthur
5
1
7
8.5
W
Merlin
6
2
7
4.75
L
0
5
3
0.3
L
Nemesis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,619
Damage
18,791
23,955
Taken
14,692
5,860
Mitigated
7,074
2,020
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,563
492
0
1,253
10,046
2,488
0
5,130
4,916
0
14,223
W
Cerberus
Baconspread
Cerberus
6,964
392
0
1,094
6,913
2,430
773
0
6,913
17,033
0
W
King Arthur
Jawsay
King Arthur
4,498
1,373
0
853
4,432
3,605
298
8
4,424
0
16,980
W
Merlin
7,329
1,071
0
314
3,347
1,039
727
0
3,347
29,844
0
L
326
264
50
172
4,288
1,266
0
2,741
1,547
0
869
L
Nemesis
4,730
2,793
0
545
9,621
2,106
0
6,522
3,099
0
16,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,317
Gold Earned
26,111
50
Minions Killed
123
0
Camps Cleared
0
446,362
Distance Traveled
624,787
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,674
607
20
2
0
189,251
0
W
Cerberus
8,663
788
41
4
0
217,101
0
W
King Arthur
8,350
759
32
3
0
227,759
0
W
Merlin
9,098
827
50
5
0
179,927
1
L
Horus
6,101
555
4
0
0
88,461
0
L
Nemesis
7,542
686
26
2
0
168,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role