Player Matchup

Neith
Neith
 
Neith
Level 6
God Stats
0W - 5L
1,065 SR
Queue Stats
0W - 6L
1,000 Elo+
Solo
Loki
Loki
Sete1275
Loki
Level 15
God Stats
40W - 37L
1,529 SR
Queue Stats
115W - 110L
1,348 Elo+
Party 1
Cerberus
Cerberus
TIMExCreAtoR
Cerberus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,147 Elo+
Solo
Medusa
Medusa
Tankevint141
Medusa
Level 23
God Stats
41W - 29L
1,507 SR
Queue Stats
114W - 119L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
ikkaku930
Sun Wukong
Level 18
God Stats
14W - 15L
1,500 SR
Queue Stats
43W - 43L
1,591 Elo+
Solo
Team Averages
Level 16
1,420 SR
1,287 Elo+

VS

Team Averages
Level 15
1,481 SR
1,332 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
4W - 5L
1,702 SR
Queue Stats
9W - 20L
1,259 Elo+
Solo
Chronos
Chronos
InvisebalStar
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,397 Elo+
Party 2
Vulcan
Vulcan
SandeJr
Vulcan
Level 18
God Stats
27W - 25L
1,459 SR
Queue Stats
164W - 198L
1,270 Elo+
Solo
Ares
Ares
afracer
Ares
Level 3
God Stats
4W - 3L
1,391 SR
Queue Stats
4W - 3L
1,397 Elo+
Party 2
Anubis
Anubis
knallrot_Magie
Anubis
Level 21
God Stats
52W - 60L
1,352 SR
Queue Stats
259W - 322L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 0 / 0
11,674
730
0
312
72
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Loki
20
15 / 3 / 14
18,084
1,130
25,415
21,326
7,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
TIMExCreAtoR
Cerberus
16
0 / 2 / 1
11,861
741
410
2,308
723
Medusa
20
17 / 12 / 14
19,126
1,195
46,450
31,110
15,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ikkaku930
Sun Wukong
20
5 / 5 / 13
16,199
1,012
20,099
30,257
12,153
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
5 / 7 / 12
15,852
991
15,259
23,275
39,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
20
11 / 6 / 7
17,344
1,084
25,639
19,040
8,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
SandeJr
Vulcan
20
0 / 11 / 9
13,509
844
2,976
16,883
8,683
Ares
afracer
Ares
20
2 / 8 / 16
15,063
941
10,801
23,428
23,690
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
4 / 5 / 13
15,376
961
19,875
15,696
15,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
79
37
Kills
22
22
Deaths
37
42
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Ymir
 
Ymir
5
7
12
1.57
W
Chronos
11
6
7
2.42
W
Vulcan
SandeJr
Vulcan
0
11
9
0.41
L
Loki
15
3
14
7.33
L
Cerberus
TIMExCreAtoR
Cerberus
0
2
1
0.25
L
Medusa
17
12
14
2
W
Ares
afracer
Ares
2
8
16
1.25
L
Sun Wukong
ikkaku930
Sun Wukong
5
5
13
2.3
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,374
Damage
74,550
85,313
Taken
98,322
36,075
Mitigated
96,792
2,010
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
312
72
0
0
312
0
59
W
Ymir
 
Ymir
15,259
3,347
0
438
23,275
39,935
0
119
23,156
37,539
0
W
Chronos
25,639
6,132
0
193
19,040
8,847
0
82
18,958
55,710
0
W
Vulcan
SandeJr
Vulcan
2,976
2,073
0
0
16,883
8,683
0
113
16,770
21,037
0
L
Loki
25,415
17,518
0
891
21,326
7,266
0
18,951
2,375
0
45,894
L
Cerberus
TIMExCreAtoR
Cerberus
410
0
0
25
2,308
723
0
847
1,461
2,862
0
L
Medusa
46,450
23,725
0
0
31,110
15,861
0
28,128
2,982
0
84,346
W
Ares
afracer
Ares
10,801
4,118
0
0
23,428
23,690
0
96
23,332
30,698
0
L
Sun Wukong
ikkaku930
Sun Wukong
20,099
4,328
0
1,094
30,257
12,153
0
26,624
3,633
0
45,525
W
19,875
1,542
0
3,054
15,696
15,637
0
0
15,696
63,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,944
Gold Earned
77,144
178
Minions Killed
301
6
Camps Cleared
5
920,151
Distance Traveled
1,248,658
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,674
730
0
0
0
13,794
0
W
Ymir
15,852
991
57
4
1
246,169
0
W
Chronos
17,344
1,084
66
4
2
287,959
4
W
Vulcan
13,509
844
35
2
0
232,711
0
L
Loki
18,084
1,130
37
2
2
283,936
0
L
Cerberus
11,861
741
6
0
1
35,505
0
L
Medusa
19,126
1,195
74
5
2
258,883
0
W
Ares
15,063
941
36
2
2
254,272
1
L
Sun Wukong
16,199
1,012
61
4
1
328,033
0
W
Anubis
15,376
961
107
7
0
227,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role