Player Matchup

Medusa
Medusa
Lokenris
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
Lorix6209
Horus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 62L
1,750 Elo+
Solo
Bellona
Bellona
l Chico88 l
Bellona
Level 12
God Stats
2W - 1L
1,469 SR
Queue Stats
55W - 56L
1,499 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,583 Elo+

VS

Team Averages
Level 10
1,450 SR
1,490 Elo+
Chaac
Chaac
LPKiller0090
Chaac
Level 7
God Stats
0W - 2L
1,391 SR
Queue Stats
2W - 3L
1,508 Elo+
Solo
King Arthur
King Arthur
SirGavinant
King Arthur
Level 17
God Stats
2W - 1L
1,460 SR
Queue Stats
10W - 8L
1,410 Elo+
Solo
Agni
Agni
xinvvvx
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lokenris
Medusa
19
12 / 7 / 10
18,780
696
29,733
27,281
12,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Lorix6209
Horus
15
2 / 15 / 17
16,777
621
6,670
27,306
13,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
l Chico88 l
Bellona
19
16 / 7 / 5
20,855
772
29,924
32,271
23,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 16 / 18
16,853
624
19,487
36,573
38,695
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
SirGavinant
King Arthur
17
13 / 11 / 8
18,940
701
27,279
33,917
14,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
xinvvvx
Agni
19
12 / 5 / 12
19,372
717
28,056
18,485
5,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
67
30
Kills
29
29
Deaths
32
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
16
18
0.81
W
Medusa
Lokenris
Medusa
12
7
10
2.43
W
Horus
Lorix6209
Horus
2
15
17
0.7
L
King Arthur
SirGavinant
King Arthur
13
11
8
1.55
W
Bellona
l Chico88 l
Bellona
16
7
5
2.64
L
Agni
xinvvvx
Agni
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,327
Damage
74,822
86,858
Taken
88,975
49,633
Mitigated
58,679
29,969
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,487
5,956
0
9,576
36,573
38,695
1,142
0
36,573
0
47,248
W
Medusa
Lokenris
Medusa
29,733
19,224
280
9,608
27,281
12,537
1,143
12,405
14,876
0
97,673
W
Horus
Lorix6209
Horus
6,670
4,883
3,479
5,513
27,306
13,761
312
6,574
20,732
0
32,622
L
King Arthur
SirGavinant
King Arthur
27,279
5,187
0
2,000
33,917
14,359
143
256
33,661
0
86,398
W
Bellona
l Chico88 l
Bellona
29,924
18,071
0
11,089
32,271
23,335
1,166
9,158
23,113
0
89,104
L
Agni
xinvvvx
Agni
28,056
1,581
0
3,149
18,485
5,625
683
4
18,481
88,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
55,165
279
Minions Killed
228
0
Camps Cleared
0
1,212,546
Distance Traveled
1,281,696
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,853
624
44
2
0
371,337
0
W
Medusa
18,780
696
129
5
0
404,035
0
W
Horus
16,777
621
40
1
0
380,616
3
L
King Arthur
18,940
701
69
3
0
433,803
3
W
Bellona
20,855
772
110
4
0
427,895
3
L
Agni
19,372
717
115
4
0
476,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role