Player Matchup

Ra
Ra
CaptainBDSM
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,222 Elo+
Solo
Fenrir
Fenrir
Galojefrajer
Fenrir
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 7L
1,212 Elo+
Party 2
Bacchus
Bacchus
Kurwakin
Bacchus
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 38L
1,498 Elo+
Party 1
Neith
Neith
Szabrarka
Neith
Level 4
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 2
Artemis
Artemis
moisha15
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,498 Elo+
Party 1
Team Averages
Level 15
1,489 SR
1,329 Elo+

VS

Team Averages
Level 25
1,544 SR
1,485 Elo+
Hera
Hera
EnriqueGD16
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 58L
1,478 Elo+
Solo
Terra
Terra
Etism
Terra
Level 29
God Stats
7W - 4L
1,395 SR
Queue Stats
22W - 22L
1,468 Elo+
Solo
Thanatos
Thanatos
Mayhemie
Thanatos
Level 29
God Stats
4W - 3L
1,572 SR
Queue Stats
8W - 9L
1,463 Elo+
Solo
Neith
Neith
СсыклоНаКерри
Neith
Level 28
God Stats
2W - 2L
1,571 SR
Queue Stats
39W - 29L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
人生赢家666伟
Sun Wukong
Level 21
God Stats
14W - 12L
1,684 SR
Queue Stats
185W - 196L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
8,184
431
10,102
15,212
6,312
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
12
0 / 6 / 4
7,416
390
3,656
18,174
6,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Kurwakin
Bacchus
8
0 / 2 / 4
7,051
371
1,487
8,594
4,187
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Szabrarka
Neith
14
4 / 8 / 2
9,154
482
11,717
14,015
4,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
moisha15
Artemis
8
0 / 5 / 2
6,179
325
2,958
4,743
1,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
11,511
606
13,356
10,337
4,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Etism
Terra
14
0 / 4 / 8
9,960
524
995
15,414
16,118
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Mayhemie
Thanatos
14
1 / 6 / 6
10,099
532
4,622
14,442
5,397
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
12 / 1 / 1
12,107
637
18,513
12,078
5,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
15
8 / 1 / 3
11,061
582
11,467
12,882
14,107
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
8
Kills
27
27
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
6
1
8
10
W
Terra
Etism
Terra
0
4
8
1
L
Fenrir
0
6
4
0.33
L
Bacchus
Kurwakin
Bacchus
0
2
4
1
W
Thanatos
Mayhemie
Thanatos
1
6
6
0.67
L
Neith
Szabrarka
Neith
4
8
2
0.63
L
Artemis
moisha15
Artemis
0
5
2
0.2
W
12
1
1
12.5
W
Sun Wukong
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,920
Damage
48,953
60,738
Taken
65,153
23,485
Mitigated
45,464
8,635
Healing
32,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,102
1,500
210
2,005
15,212
6,312
518
4,837
10,340
52,660
0
W
13,356
3,109
0
3,968
10,337
4,503
3,902
3,214
7,123
75,679
0
W
Terra
Etism
Terra
995
149
2,496
3,965
15,414
16,118
1,288
1,441
13,973
16,957
0
L
Fenrir
3,656
713
0
2,789
18,174
6,774
0
2,960
15,214
0
33,397
L
Bacchus
Kurwakin
Bacchus
1,487
431
143
2,203
8,594
4,187
0
291
8,303
8,822
0
W
Thanatos
Mayhemie
Thanatos
4,622
681
0
9,680
14,442
5,397
1,669
2,181
12,261
0
54,051
L
Neith
Szabrarka
Neith
11,717
5,431
0
1,255
14,015
4,938
432
5,277
8,738
0
37,971
L
Artemis
moisha15
Artemis
2,958
1,154
0
30
4,743
1,274
126
986
3,757
0
17,491
W
18,513
10,455
210
6,546
12,078
5,339
4,856
3,187
8,891
0
91,970
W
Sun Wukong
11,467
794
0
5,217
12,882
14,107
2,007
1,566
11,316
0
58,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,984
Gold Earned
54,738
243
Minions Killed
466
0
Camps Cleared
0
1,233,991
Distance Traveled
1,709,573
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,184
431
84
4
0
323,638
4
W
Hera
11,511
606
123
6
0
354,972
2
W
Terra
9,960
524
24
1
0
341,077
1
L
Fenrir
7,416
390
57
3
0
285,141
1
L
Bacchus
7,051
371
9
0
0
164,627
1
W
Thanatos
10,099
532
91
5
0
368,510
1
L
Neith
9,154
482
57
3
0
271,062
4
L
Artemis
6,179
325
36
2
0
189,523
2
W
Neith
12,107
637
125
7
0
307,655
0
W
Sun Wukong
11,061
582
103
5
0
337,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role