Player Matchup
Scylla
Silver III
Level 136
God Stats
9W - 6L
1,462 SR
Queue Stats
18W - 10L
1,355
MMR
Team Averages
Silver III
Average Tier
Level 136
1,462 SR
1,355
MMR
VS
Team Averages
Bronze III
Average Tier
Level 48
1,500 SR
803
MMR
Persephone
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
803
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SiCkShOtS550zzz
Scylla
17
6 / 0 / 0
12,036
860
8,816
7,636
3,072
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Rod of Tahuti
+125
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Spellbook
+20
Magical Power
+75
Mana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bulletsponge157
Persephone
13
0 / 5 / 0
9,956
711
4,323
12,842
7,877
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
9,956
711
114
8
0
242,368
2
W
12,036
860
145
10
0
238,150
5