Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Barno9
Fenrir
Level 116
God Stats
2W - 4L
1,715 SR
Queue Stats
54W - 53L
1,305 Elo+
Party 2
Kuzenbo
Kuzenbo
DavidHorst2
Kuzenbo
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
502W - 521L
1,494 Elo+
Solo
Arachne
Arachne
DecadentSavior
Arachne
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 42L
1,574 Elo+
Solo
Hun Batz
Hun Batz
QIX FI3R DR4G0N
Hun Batz
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 98L
1,408 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,456 Elo+

VS

Team Averages
Level 116
1,491 SR
1,478 Elo+
Izanami
Izanami
CoinLachdanan
Izanami
Level 129
God Stats
3W - 2L
1,715 SR
Queue Stats
131W - 127L
1,472 Elo+
Party 1
Vamana
Vamana
HEYITSBAMF
Vamana
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,457 Elo+
Party 1
Neith
Neith
Itz_MrHoeBags
Neith
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
185W - 190L
1,477 Elo+
Solo
Sylvanus
Sylvanus
WC ATOMICBALZZZ
Sylvanus
Level 125
God Stats
5W - 3L
1,238 SR
Queue Stats
508W - 509L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
maddness14
Zhong Kui
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 219L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 3 / 10
9,739
749
19,907
17,923
12,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Barno9
Fenrir
16
7 / 5 / 9
9,613
739
13,487
16,018
6,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
DavidHorst2
Kuzenbo
16
2 / 3 / 8
8,974
690
6,105
23,502
18,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 4 / 7
9,099
700
9,926
17,524
5,350
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
14
1 / 7 / 8
8,608
662
12,518
16,057
5,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
8 / 4 / 11
11,202
862
15,443
12,694
5,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
HEYITSBAMF
Vamana
14
1 / 6 / 11
8,940
688
10,705
13,981
8,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 2 / 11
11,194
861
21,263
10,682
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
18
2 / 1 / 18
10,906
839
9,158
24,022
15,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
maddness14
Zhong Kui
16
3 / 4 / 15
10,266
790
19,219
15,766
9,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
17
Kills
22
22
Deaths
17
42
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
10
2.33
L
Fenrir
Barno9
Fenrir
7
5
9
2.3
W
Izanami
8
4
11
3.38
L
Kuzenbo
DavidHorst2
Kuzenbo
2
3
8
2
L
5
4
7
2.13
W
Vamana
HEYITSBAMF
Vamana
1
6
11
1.08
W
8
2
11
6.75
L
Hun Batz
1
7
8
0.71
W
Sylvanus
2
1
18
11
W
Zhong Kui
maddness14
Zhong Kui
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,943
Damage
75,788
91,024
Taken
77,145
48,249
Mitigated
43,275
48,294
Healing
41,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
19,907
991
17,041
11,419
17,923
12,587
575
6,402
11,521
42,448
0
L
Fenrir
Barno9
Fenrir
13,487
1,190
2,156
2,199
16,018
6,216
105
4,962
11,056
0
19,083
W
Izanami
15,443
9,481
2,260
3,569
12,694
5,007
3,629
2,146
10,548
0
44,260
L
Kuzenbo
DavidHorst2
Kuzenbo
6,105
2,151
799
6,170
23,502
18,517
122
8,811
14,691
13,683
0
L
9,926
6,443
778
4,793
17,524
5,350
396
4,951
12,573
0
13,452
W
Vamana
HEYITSBAMF
Vamana
10,705
4,104
455
4,255
13,981
8,480
61
3,985
9,996
0
15,589
W
21,263
9,653
324
3,370
10,682
4,577
1,019
4,063
6,619
0
54,280
L
Hun Batz
12,518
1,625
1,426
1,513
16,057
5,579
595
3,251
12,806
0
25,128
W
Sylvanus
9,158
2,166
9,809
11,513
24,022
15,936
199
8,954
15,068
16,855
0
W
Zhong Kui
maddness14
Zhong Kui
19,219
1,967
1,154
4,694
15,766
9,275
658
6,864
8,902
39,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
52,508
123
Minions Killed
212
0
Camps Cleared
0
1,164,673
Distance Traveled
1,045,821
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,739
749
66
5
0
234,374
1
L
Fenrir
9,613
739
9
1
0
229,004
0
W
Izanami
11,202
862
55
4
0
194,180
0
L
Kuzenbo
8,974
690
20
2
0
234,937
0
L
Arachne
9,099
700
5
0
0
251,092
1
W
Vamana
8,940
688
10
1
0
224,691
0
W
Neith
11,194
861
86
7
0
228,515
1
L
Hun Batz
8,608
662
23
2
0
215,266
1
W
Sylvanus
10,906
839
14
1
0
190,623
0
W
Zhong Kui
10,266
790
47
4
0
207,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role