Player Matchup

Discordia
Discordia
Kae Alii
Discordia
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 30L
1,623 Elo+
Party 1
Hun Batz
Hun Batz
WDfaixaPRETA FE
Hun Batz
Level 144
God Stats
44W - 40L
1,755 SR
Queue Stats
198W - 224L
1,551 Elo+
Solo
Ganesha
Ganesha
XSitDownClownX
Ganesha
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 48L
1,591 Elo+
Party 1
Team Averages
Level 99
1,585 SR
1,588 Elo+

VS

Team Averages
Level 112
1,690 SR
1,567 Elo+
Sun Wukong
Sun Wukong
BaconKing247
Sun Wukong
Level 61
God Stats
6W - 1L
1,826 SR
Queue Stats
63W - 48L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
MagnificentFagan
Baron Samedi
Level 149
God Stats
7W - 9L
1,500 SR
Queue Stats
292W - 306L
1,552 Elo+
Party 2
Skadi
Skadi
NinjaaMatt
Skadi
Level 127
God Stats
35W - 21L
1,745 SR
Queue Stats
398W - 364L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kae Alii
Discordia
13
7 / 5 / 8
12,910
717
10,577
17,704
6,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
16
12 / 5 / 3
13,940
774
16,990
15,160
5,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 18
12,897
717
10,982
16,494
16,345
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaconKing247
Sun Wukong
14
4 / 4 / 6
12,197
678
12,011
14,632
9,354
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
MagnificentFagan
Baron Samedi
13
5 / 7 / 6
12,608
700
10,132
16,680
6,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
13
5 / 11 / 7
12,599
700
17,198
20,045
6,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
20
Kills
14
14
Deaths
22
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BaconKing247
Sun Wukong
4
4
6
1.75
W
Discordia
Kae Alii
Discordia
7
5
8
2.2
L
Baron Samedi
MagnificentFagan
Baron Samedi
5
7
6
1.14
L
Skadi
5
11
7
0.77
W
Hun Batz
12
5
3
2.7
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
39,341
49,358
Taken
51,357
28,091
Mitigated
22,340
5,410
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BaconKing247
Sun Wukong
12,011
3,453
0
2,522
14,632
9,354
0
5,042
9,590
0
42,774
W
Discordia
Kae Alii
Discordia
10,577
2,600
0
2,652
17,704
6,490
0
4,204
13,500
33,619
0
L
Baron Samedi
MagnificentFagan
Baron Samedi
10,132
841
1,130
4,879
16,680
6,469
750
7,482
9,198
35,568
0
L
Skadi
17,198
7,861
0
2,854
20,045
6,517
1,776
9,081
10,964
0
52,286
W
Hun Batz
16,990
2,517
0
1,989
15,160
5,256
966
2,634
12,526
0
83,430
W
10,982
1,177
0
769
16,494
16,345
194
3,376
13,118
36,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
37,404
195
Minions Killed
174
0
Camps Cleared
0
934,853
Distance Traveled
871,619
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,197
678
60
3
0
321,340
0
W
Discordia
12,910
717
63
4
0
272,571
0
L
Baron Samedi
12,608
700
48
3
0
299,363
4
L
Skadi
12,599
700
66
4
0
250,916
2
W
Hun Batz
13,940
774
115
6
0
361,976
6
W
Ganesha
12,897
717
17
1
0
300,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role