Player Matchup

Hera
Hera
Diamond II
 
Hera
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
JhonClide
Thoth
Diamond III
Level 127
God Stats
19W - 13L
1,904 SR
Queue Stats
207W - 189L
2,132 MMR
Solo
Mercury
Mercury
Diamond V
Link
Mercury
Diamond V
Level 157
God Stats
6W - 3L
1,815 SR
Queue Stats
48W - 42L
2,072 MMR
Solo
Odin
Odin
Diamond IV
Maaaple
Odin
Diamond IV
Level 144
God Stats
0W - 4L
1,174 SR
Queue Stats
184W - 178L
2,049 MMR
Solo
Fenrir
Fenrir
Diamond IV
Swills
Fenrir
Diamond IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
425W - 394L
2,038 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,578 SR
1,958 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,576 SR
2,086 MMR
Chernobog
Chernobog
Diamond III
CtrlAltIEat
Chernobog
Diamond III
Level 148
God Stats
29W - 26L
1,305 SR
Queue Stats
738W - 701L
2,124 MMR
Solo
Serqet
Serqet
Diamond IV
Shame
Serqet
Diamond IV
Level 160
God Stats
3W - 1L
1,754 SR
Queue Stats
61W - 64L
1,982 MMR
Party 1
Vamana
Vamana
Diamond III
Solairr
Vamana
Diamond III
Level 148
God Stats
22W - 9L
1,785 SR
Queue Stats
501W - 498L
2,133 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
TwitchAzureblaze
Nu Wa
Diamond IV
Level 159
God Stats
11W - 9L
1,541 SR
Queue Stats
153W - 170L
2,118 MMR
Solo
Merlin
Merlin
Diamond V
gratuitous
Merlin
Diamond V
Level 82
God Stats
10W - 9L
1,496 SR
Queue Stats
41W - 38L
2,072 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 8 / 5
11,381
474
8,074
14,850
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
JhonClide
Thoth
19
2 / 1 / 6
12,565
524
15,087
9,007
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Link
Mercury
19
2 / 4 / 3
12,700
529
11,654
21,658
8,113
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
Maaaple
Odin
17
1 / 4 / 6
11,368
474
5,724
18,094
12,572
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Swills
Fenrir
18
3 / 8 / 1
11,643
485
11,512
24,349
28,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PersephoneYemojaHeimdallrThorKukulkan

VS

Bans
BastetKumbhakarnaKhepriHun BatzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CtrlAltIEat
Chernobog
20
0 / 2 / 12
14,089
587
12,949
18,435
7,150
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Shame
Serqet
20
7 / 2 / 7
15,283
637
11,929
16,196
6,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
Solairr
Vamana
20
8 / 3 / 6
14,982
624
20,139
28,854
35,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 1 / 5
13,318
555
8,638
9,440
5,181
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
gratuitous
Merlin
20
9 / 1 / 5
17,004
709
19,961
12,281
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
9
Kills
25
25
Deaths
9
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
8
5
0.44
W
Chernobog
CtrlAltIEat
Chernobog
0
2
12
3
L
Thoth
JhonClide
Thoth
2
1
6
5
L
Mercury
Link
Mercury
2
4
3
0.88
L
Odin
Maaaple
Odin
1
4
6
1
W
Serqet
Shame
Serqet
7
2
7
5.25
W
Vamana
Solairr
Vamana
8
3
6
3.67
L
Fenrir
Swills
Fenrir
3
8
1
0.44
W
1
1
5
3.5
W
Merlin
gratuitous
Merlin
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,051
Damage
73,616
87,958
Taken
85,206
60,791
Mitigated
59,959
11,533
Healing
38,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,074
1,587
0
544
14,850
7,722
0
7,331
7,286
86,524
0
W
Chernobog
CtrlAltIEat
Chernobog
12,949
10,298
0
10,701
18,435
7,150
8,297
7,632
10,631
0
110,381
L
Thoth
JhonClide
Thoth
15,087
244
0
390
9,007
3,767
0
3,628
5,379
101,031
0
L
Mercury
Link
Mercury
11,654
5,018
0
3,077
21,658
8,113
1,893
5,630
14,926
0
110,751
L
Odin
Maaaple
Odin
5,724
945
0
1,172
18,094
12,572
0
5,106
12,370
0
43,894
W
Serqet
Shame
Serqet
11,929
2,456
0
6,297
16,196
6,525
1,600
3,365
11,894
0
99,114
W
Vamana
Solairr
Vamana
20,139
9,253
0
14,717
28,854
35,525
1,944
7,723
21,131
0
98,716
L
Fenrir
Swills
Fenrir
11,512
4,153
0
6,350
24,349
28,617
0
7,074
17,275
0
58,813
W
8,638
2,809
0
2,953
9,440
5,181
5,197
4,009
5,431
47,933
0
W
Merlin
gratuitous
Merlin
19,961
892
0
3,835
12,281
5,578
1,386
2,592
9,464
164,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,657
Gold Earned
74,676
695
Minions Killed
749
0
Camps Cleared
0
2,338,107
Distance Traveled
2,487,200
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,381
474
157
7
0
423,382
2
W
Chernobog
14,089
587
172
7
0
456,413
8
L
Thoth
12,565
524
195
8
0
467,745
6
L
Mercury
12,700
529
180
8
0
545,667
1
L
Odin
11,368
474
58
2
0
466,319
10
W
Serqet
15,283
637
137
6
0
588,539
1
W
Vamana
14,982
624
145
6
0
511,684
1
L
Fenrir
11,643
485
105
4
0
434,994
3
W
Nu Wa
13,318
555
65
3
0
431,667
18
W
Merlin
17,004
709
230
10
0
498,897
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role