Player Matchup

Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
Appŀe
Ra
Gold V
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 25L
1,681 MMR
Party 2
Xing Tian
Xing Tian
Gold I
CosmoStellar
Xing Tian
Gold I
Level 127
God Stats
3W - 6L
1,333 SR
Queue Stats
130W - 127L
1,565 MMR
Solo
Anhur
Anhur
Gold V
abigbadwhale
Anhur
Gold V
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
104W - 119L
1,558 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,467 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,614 SR
1,555 MMR
Susano
Susano
Gold I
 
Susano
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
FFNoobGasm
Kukulkan
Silver II
Level 101
God Stats
6W - 7L
1,637 SR
Queue Stats
115W - 110L
1,547 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Invictus897
Xbalanque
Gold IV
Level 82
God Stats
42W - 37L
1,933 SR
Queue Stats
117W - 108L
1,611 MMR
Party 1
Horus
Horus
Silver IV
NatureValley
Horus
Silver IV
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 41L
1,616 MMR
Party 1
King Arthur
King Arthur
Silver II
Scyℓℓa
King Arthur
Silver II
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 2 / 1
3,715
743
282
2,762
739
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
 
Zhong Kui
6
0 / 0 / 1
3,514
703
2,207
2,453
2,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
6
1 / 1 / 0
3,814
763
1,216
1,818
498
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
CosmoStellar
Xing Tian
5
0 / 0 / 0
2,976
595
575
2,929
768
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

2
0 / 1 / 0
2,545
509
589
1,094
86
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HeimdallrThorYemojaBastetPersephone

VS

Bans
OdinCernunnosKhepriAchillesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
1 / 0 / 1
3,572
714
649
2,299
501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
FFNoobGasm
Kukulkan
6
2 / 1 / 1
3,802
760
1,611
1,795
531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
Invictus897
Xbalanque
5
1 / 0 / 0
3,429
686
1,185
1,668
276
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,272
654
1,115
1,919
508
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

King Arthur
Scyℓℓa
King Arthur
5
0 / 1 / 0
3,132
626
1,795
3,300
2,381
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
L
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Susano
 
Susano
1
0
1
1.5
L
Ra
1
1
0
1
L
Xing Tian
CosmoStellar
Xing Tian
0
0
0
0
W
Kukulkan
FFNoobGasm
Kukulkan
2
1
1
2.5
W
Xbalanque
Invictus897
Xbalanque
1
0
0
1
W
0
0
1
0.5
W
King Arthur
Scyℓℓa
King Arthur
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,869
Damage
6,355
11,056
Taken
10,981
4,779
Mitigated
4,197
4,296
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
282
48
0
925
2,762
739
0
822
1,940
0
12,159
L
Zhong Kui
 
Zhong Kui
2,207
1,085
0
1,313
2,453
2,688
0
0
2,453
13,433
0
W
Susano
 
Susano
649
160
0
1,146
2,299
501
0
275
2,024
0
13,037
L
Ra
1,216
310
78
660
1,818
498
0
789
1,029
18,617
0
L
Xing Tian
CosmoStellar
Xing Tian
575
89
0
1,100
2,929
768
0
0
2,929
5,363
0
W
Kukulkan
FFNoobGasm
Kukulkan
1,611
271
0
500
1,795
531
0
941
854
13,588
0
W
Xbalanque
Invictus897
Xbalanque
1,185
673
0
625
1,668
276
22
346
1,322
0
13,115
W
1,115
610
199
1,182
1,919
508
0
229
1,690
0
6,697
W
King Arthur
Scyℓℓa
King Arthur
1,795
485
0
1,556
3,300
2,381
0
2,207
1,093
0
10,231
L
589
432
0
220
1,094
86
0
0
1,094
0
2,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,564
Gold Earned
17,207
99
Minions Killed
113
0
Camps Cleared
0
404,483
Distance Traveled
470,557
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,715
743
27
5
0
98,642
1
L
Zhong Kui
3,514
703
27
5
0
88,694
2
W
Susano
3,572
714
29
6
0
111,365
2
L
Ra
3,814
763
37
7
0
96,184
3
L
Xing Tian
2,976
595
4
1
0
83,896
2
W
Kukulkan
3,802
760
32
6
0
80,947
0
W
Xbalanque
3,429
686
28
6
0
89,651
0
W
Horus
3,272
654
12
2
0
81,423
1
W
King Arthur
3,132
626
12
2
0
107,171
2
L
Anhur
2,545
509
4
1
0
37,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role