Player Matchup

Heimdallr
Heimdallr
Mazarone
Heimdallr
Level 100
God Stats
14W - 17L
1,192 SR
Queue Stats
96W - 143L
1,269 Elo+
Solo
Nike
Nike
MiniCrusaderOW
Nike
Level 135
God Stats
13W - 8L
1,662 SR
Queue Stats
259W - 303L
1,494 Elo+
Party 3
Zeus
Zeus
SoulR3aperNinja
Zeus
Level 109
God Stats
8W - 2L
1,828 SR
Queue Stats
112W - 89L
1,591 Elo+
Party 1
Odin
Odin
xT1M3L0STANG3Lx
Odin
Level 159
God Stats
6W - 3L
1,409 SR
Queue Stats
492W - 511L
1,494 Elo+
Party 3
Ao Kuang
Ao Kuang
xxTheWrathxx359
Ao Kuang
Level 101
God Stats
1W - 2L
1,291 SR
Queue Stats
61W - 41L
1,558 Elo+
Party 1
Team Averages
Level 121
1,477 SR
1,481 Elo+

VS

Team Averages
Level 84
1,509 SR
1,464 Elo+
Odin
Odin
Lady Medusa1
Odin
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,660 Elo+
Solo
Fenrir
Fenrir
LegendJLove
Fenrir
Level 53
God Stats
9W - 8L
1,694 SR
Queue Stats
63W - 92L
1,338 Elo+
Solo
Chiron
Chiron
Mighty_albafsh
Chiron
Level 136
God Stats
1W - 5L
1,500 SR
Queue Stats
165W - 142L
1,603 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SeismicJoker0
Cu Chulainn
Level 56
God Stats
1W - 2L
1,495 SR
Queue Stats
30W - 49L
1,270 Elo+
Solo
Jormungandr
Jormungandr
Unkwn Soldr
Jormungandr
Level 92
God Stats
28W - 30L
1,355 SR
Queue Stats
295W - 261L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mazarone
Heimdallr
5
0 / 2 / 1
3,465
693
1,777
2,648
616
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,896
779
1,065
1,069
959
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

7
1 / 0 / 1
4,271
854
368
398
154
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
1 / 1 / 0
3,518
704
2,433
2,682
1,140
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
5
0 / 1 / 1
3,728
746
289
2,022
353
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
966
193
0
0
0
Fenrir
4
1 / 1 / 0
3,327
665
181
2,406
591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 0 / 2
3,628
726
2,554
1,998
375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
SeismicJoker0
Cu Chulainn
3
0 / 2 / 1
2,773
555
269
2,443
1,103
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Unkwn Soldr
Jormungandr
5
1 / 0 / 3
3,405
681
1,561
3,043
1,648
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
4
4
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Fenrir
1
1
0
1
W
Heimdallr
Mazarone
Heimdallr
0
2
1
0.25
L
2
0
2
3
W
1
0
0
1
L
Cu Chulainn
SeismicJoker0
Cu Chulainn
0
2
1
0.25
W
1
0
1
1.5
L
Jormungandr
Unkwn Soldr
Jormungandr
1
0
3
2.5
W
1
1
0
1
W
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,932
Damage
4,565
8,819
Taken
9,890
3,222
Mitigated
3,717
3,146
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
181
0
0
878
2,406
591
0
368
2,038
0
9,007
W
Heimdallr
Mazarone
Heimdallr
1,777
1,239
0
425
2,648
616
163
767
1,881
0
8,859
L
2,554
1,589
444
1,233
1,998
375
0
0
1,998
0
10,035
W
1,065
162
0
213
1,069
959
612
0
1,069
0
15,030
L
Cu Chulainn
SeismicJoker0
Cu Chulainn
269
21
0
179
2,443
1,103
0
127
2,316
0
4,463
W
368
0
0
0
398
154
393
0
398
14,677
0
L
Jormungandr
Unkwn Soldr
Jormungandr
1,561
641
198
1,198
3,043
1,648
0
162
2,881
6,908
0
W
2,433
969
222
1,490
2,682
1,140
0
584
2,098
0
7,713
W
Ao Kuang
289
17
0
796
2,022
353
876
210
1,812
8,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,878
Gold Earned
14,099
102
Minions Killed
50
0
Camps Cleared
0
470,908
Distance Traveled
342,115
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
966
193
0
0
0
0
0
L
Fenrir
3,327
665
21
4
0
77,679
0
W
Heimdallr
3,465
693
15
3
0
94,407
1
L
Chiron
3,628
726
18
4
0
89,159
2
W
Nike
3,896
779
18
4
0
106,265
0
L
Cu Chulainn
2,773
555
2
0
0
90,264
0
W
Zeus
4,271
854
34
7
0
90,919
1
L
Jormungandr
3,405
681
9
2
0
85,013
0
W
Odin
3,518
704
9
2
0
99,211
1
W
Ao Kuang
3,728
746
26
5
0
80,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role