Player Matchup

Arachne
Arachne
Platinum III
GREEDY PROPHET
Arachne
Platinum III
Level 160
God Stats
102W - 76L
1,628 SR
Queue Stats
233W - 224L
1,711 MMR
Solo
Apollo
Apollo
Platinum II
Warrior0001
Apollo
Platinum II
Level 120
God Stats
8W - 9L
1,557 SR
Queue Stats
56W - 56L
1,833 MMR
Party 2
Odin
Odin
Platinum IV
krip2nite420
Odin
Platinum IV
Level 160
God Stats
4W - 2L
1,632 SR
Queue Stats
668W - 657L
1,725 MMR
Solo
Ganesha
Ganesha
Gold III
lzomegazl
Ganesha
Gold III
Level 125
God Stats
9W - 10L
1,343 SR
Queue Stats
74W - 73L
1,550 MMR
Party 2
Sol
Sol
Platinum III
z3ROchase
Sol
Platinum III
Level 152
God Stats
6W - 3L
1,192 SR
Queue Stats
496W - 469L
1,717 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,470 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,556 SR
1,707 MMR
Cerberus
Cerberus
Platinum IV
Jashin Loves Me
Cerberus
Platinum IV
Level 159
God Stats
6W - 9L
1,686 SR
Queue Stats
898W - 905L
1,685 MMR
Solo
Izanami
Izanami
Gold II
Laggy asF
Izanami
Gold II
Level 129
God Stats
5W - 6L
1,280 SR
Queue Stats
338W - 351L
1,728 MMR
Solo
King Arthur
King Arthur
Platinum V
SlayerSam01
King Arthur
Platinum V
Level 160
God Stats
163W - 145L
1,529 SR
Queue Stats
1,097W - 1,110L
1,681 MMR
Solo
Fenrir
Fenrir
Gold III
Zombieslasher772
Fenrir
Gold III
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 73L
1,660 MMR
Party 1
Hades
Hades
Platinum V
x_mop_top_x
Hades
Platinum V
Level 158
God Stats
0W - 1L
1,784 SR
Queue Stats
41W - 40L
1,779 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 5
20,199
561
23,084
39,056
20,786
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
20
9 / 8 / 7
18,583
516
21,839
26,545
10,150
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 6
19,536
543
19,739
37,831
44,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
lzomegazl
Ganesha
19
0 / 8 / 14
16,450
457
11,539
39,316
50,282
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
5 / 6 / 12
18,712
520
36,748
32,777
17,545
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeimdallrAphroditeSusanoHeraBastet

VS

Bans
BakasuraKumbhakarnaKukulkanPeleYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 9 / 14
17,791
494
14,443
35,882
39,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Laggy asF
Izanami
20
8 / 8 / 11
18,417
512
34,937
26,875
9,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
SlayerSam01
King Arthur
20
1 / 2 / 10
18,443
512
37,401
26,753
41,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
10 / 4 / 9
19,741
548
19,543
29,994
17,681
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 3 / 9
18,894
525
37,249
31,258
16,737
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
26
Kills
33
34
Deaths
26
44
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
9
5
0.94
L
Cerberus
2
9
14
1
L
Izanami
Laggy asF
Izanami
8
8
11
1.69
L
King Arthur
SlayerSam01
King Arthur
1
2
10
3
W
Apollo
9
8
7
1.56
L
10
4
9
3.63
W
6
3
6
3
W
Ganesha
lzomegazl
Ganesha
0
8
14
0.88
L
12
3
9
5.5
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,949
Damage
143,573
175,525
Taken
150,762
142,884
Mitigated
125,209
57,875
Healing
55,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,084
15,544
0
16,402
39,056
20,786
2,336
6,132
31,694
0
162,528
L
Cerberus
14,443
752
0
10,920
35,882
39,653
623
10,185
25,697
115,099
0
L
Izanami
Laggy asF
Izanami
34,937
19,246
0
6,881
26,875
9,600
5,564
8,681
18,194
0
195,816
L
King Arthur
SlayerSam01
King Arthur
37,401
4,931
0
11,151
26,753
41,538
610
4,778
21,975
0
174,677
W
Apollo
21,839
16,423
0
2,785
26,545
10,150
6,231
8,806
17,739
0
123,245
L
19,543
6,511
0
9,714
29,994
17,681
355
9,694
20,300
0
150,961
W
19,739
3,972
0
12,404
37,831
44,121
1,095
12,060
25,771
0
122,391
W
Ganesha
lzomegazl
Ganesha
11,539
1,631
2,210
7,745
39,316
50,282
773
13,241
25,865
42,570
716
L
37,249
2,553
2,066
14,352
31,258
16,737
714
14,338
16,920
132,695
0
W
36,748
6,417
0
16,329
32,777
17,545
3,038
12,538
20,239
138,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,480
Gold Earned
93,286
793
Minions Killed
1,225
0
Camps Cleared
0
3,300,022
Distance Traveled
3,242,099
43
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
20,199
561
206
6
0
673,142
4
L
Cerberus
17,791
494
241
7
0
586,391
9
L
Izanami
18,417
512
282
8
0
589,659
11
L
King Arthur
18,443
512
271
8
0
663,834
3
W
Apollo
18,583
516
163
5
0
660,255
9
L
Fenrir
19,741
548
212
6
0
751,561
0
W
Odin
19,536
543
216
6
0
694,815
2
W
Ganesha
16,450
457
12
0
0
658,160
14
L
Hades
18,894
525
219
6
0
650,654
11
W
Sol
18,712
520
196
5
0
613,650
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role