Player Matchup

Terra
Terra
Silver III
AllHopeIsGon157
Terra
Silver III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,325 MMR
Party 2
Izanami
Izanami
Silver I
JusChillss
Izanami
Silver I
Level 144
God Stats
10W - 8L
1,500 SR
Queue Stats
283W - 271L
1,281 MMR
Party 2
Discordia
Discordia
Bronze I
allens shadow
Discordia
Bronze I
Level 66
God Stats
1W - 0L
1,821 SR
Queue Stats
101W - 80L
1,228 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,607 SR
1,278 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,683 SR
1,231 MMR
Heimdallr
Heimdallr
Bronze I
Cornbit 360
Heimdallr
Bronze I
Level 82
God Stats
0W - 2L
1,753 SR
Queue Stats
6W - 5L
1,273 MMR
Party 1
Vulcan
Vulcan
Silver III
rugger875
Vulcan
Silver III
Level 127
God Stats
12W - 14L
1,580 SR
Queue Stats
302W - 315L
1,134 MMR
Solo
Khepri
Khepri
Silver III
xx0VERKI11xx
Khepri
Silver III
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 54L
1,286 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
13,780
574
11,528
22,529
23,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
JusChillss
Izanami
16
7 / 4 / 3
15,425
643
11,014
19,016
7,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
allens shadow
Discordia
16
7 / 2 / 7
15,818
659
18,717
21,493
8,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneZeusChaacHadesKumbhakarna

VS

Bans
AnubisKukulkanNoxAh PuchHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cornbit 360
Heimdallr
13
2 / 7 / 2
13,373
557
12,170
14,863
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
rugger875
Vulcan
15
1 / 3 / 3
13,997
583
21,320
12,372
4,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
6 / 4 / 1
16,150
673
11,485
22,947
32,635
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
9
9
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Heimdallr
Cornbit 360
Heimdallr
2
7
2
0.43
W
Izanami
JusChillss
Izanami
7
4
3
2.13
W
Discordia
allens shadow
Discordia
7
2
7
5.25
L
Vulcan
rugger875
Vulcan
1
3
3
0.83
L
Khepri
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
44,975
63,038
Taken
50,182
38,868
Mitigated
43,045
23,351
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,528
227
4,910
8,068
22,529
23,349
348
8,218
14,311
45,346
0
L
Heimdallr
Cornbit 360
Heimdallr
12,170
3,900
0
0
14,863
5,613
1,485
7,698
7,165
0
69,465
W
Izanami
JusChillss
Izanami
11,014
6,983
0
1,359
19,016
7,117
3,383
12,597
6,419
0
82,600
W
Discordia
allens shadow
Discordia
18,717
329
291
8,723
21,493
8,402
324
11,653
9,827
80,785
0
L
Vulcan
rugger875
Vulcan
21,320
8,913
1,500
4,123
12,372
4,797
889
8,593
3,779
91,941
0
L
Khepri
11,485
1,402
0
0
22,947
32,635
0
14,005
8,942
35,987
1,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
43,520
294
Minions Killed
268
0
Camps Cleared
0
1,385,587
Distance Traveled
1,177,893
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,780
574
55
2
0
518,094
5
L
Heimdallr
13,373
557
94
4
0
357,678
3
W
Izanami
15,425
643
128
5
0
382,083
2
W
Discordia
15,818
659
111
5
0
485,410
1
L
Vulcan
13,997
583
138
6
0
422,202
1
L
Khepri
16,150
673
36
2
0
398,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role