Player Matchup

Fenrir
Fenrir
AnchoredViper
Fenrir
Level 69
God Stats
9W - 4L
1,512 SR
Queue Stats
28W - 16L
1,401 Elo+
Party 2
He Bo
He Bo
HMA Vanguard
He Bo
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 78L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Turn Around 96
Kumbhakarna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,563 Elo+
Party 2
Team Averages
Level 66
1,504 SR
1,503 Elo+

VS

Team Averages
Level 77
1,567 SR
1,418 Elo+
Awilix
Awilix
HellzHarbinger
Awilix
Level 54
God Stats
3W - 8L
1,281 SR
Queue Stats
673W - 652L
1,421 Elo+
Solo
Ymir
Ymir
Saix 07
Ymir
Level 95
God Stats
2W - 2L
1,920 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 1
Chang'e
Chang'e
jjdearing1
Chang'e
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 6
11,617
726
7,794
11,295
5,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
16 / 5 / 9
12,755
797
21,349
11,618
4,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
Turn Around 96
Kumbhakarna
12
2 / 3 / 18
10,668
667
7,377
17,023
13,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 10 / 1
10,476
655
11,971
15,324
5,954
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Saix 07
Ymir
12
3 / 6 / 4
10,617
664
9,366
15,460
12,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
jjdearing1
Chang'e
11
2 / 10 / 4
10,302
644
5,915
13,227
4,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
10
10
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
16
5
9
4.1
L
5
10
1
0.55
L
Ymir
Saix 07
Ymir
3
6
4
0.83
W
Kumbhakarna
Turn Around 96
Kumbhakarna
2
3
18
3.67
L
Chang'e
jjdearing1
Chang'e
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,520
Damage
27,252
39,936
Taken
44,011
22,971
Mitigated
23,146
12,695
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,794
1,442
836
4,782
11,295
5,362
708
4,631
6,664
0
41,788
W
21,349
1,686
754
4,494
11,618
4,360
1,309
4,752
6,866
37,050
0
L
11,971
5,363
0
1,021
15,324
5,954
0
10,447
4,877
0
29,341
L
Ymir
Saix 07
Ymir
9,366
1,401
373
902
15,460
12,946
0
11,267
4,193
27,342
0
W
Kumbhakarna
Turn Around 96
Kumbhakarna
7,377
880
565
1,264
17,023
13,249
0
5,976
11,047
26,695
0
L
Chang'e
jjdearing1
Chang'e
5,915
1,032
1,425
2,012
13,227
4,246
112
7,024
6,203
17,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
31,395
136
Minions Killed
95
0
Camps Cleared
0
820,872
Distance Traveled
699,085
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,617
726
70
4
0
297,903
4
W
He Bo
12,755
797
46
3
0
241,712
5
L
Awilix
10,476
655
35
2
0
254,684
4
L
Ymir
10,617
664
37
2
0
244,134
1
W
Kumbhakarna
10,668
667
20
1
0
281,257
0
L
Chang'e
10,302
644
23
1
0
200,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role