Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GreenOrangeCY
Ne Zha
Level 101
God Stats
2W - 6L
1,317 SR
Queue Stats
41W - 32L
1,524 Elo+
Solo
Scylla
Scylla
Jamboxer
Scylla
Level 38
God Stats
1W - 7L
1,175 SR
Queue Stats
28W - 34L
1,289 Elo+
Solo
He Bo
He Bo
TRIM77
He Bo
Level 64
God Stats
15W - 13L
1,502 SR
Queue Stats
67W - 64L
1,388 Elo+
Solo
Team Averages
Level 95
1,399 SR
1,440 Elo+

VS

Team Averages
Level 83
1,533 SR
1,443 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
INavi13
He Bo
Level 12
God Stats
0W - 1L
1,480 SR
Queue Stats
25W - 29L
1,379 Elo+
Party 1
Yemoja
Yemoja
Kari999
Yemoja
Level 45
God Stats
19W - 26L
1,434 SR
Queue Stats
20W - 26L
1,392 Elo+
Solo
Hun Batz
Hun Batz
MOTORLUFFY
Hun Batz
Level 147
God Stats
4W - 5L
1,750 SR
Queue Stats
489W - 494L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
3 / 1 / 0
5,000
625
1,786
3,268
913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
 
Kuzenbo
8
0 / 0 / 4
4,644
581
1,640
3,472
2,091
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 4
5,308
664
1,839
3,765
984
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Jamboxer
Scylla
10
5 / 0 / 0
5,964
746
3,457
1,243
372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
TRIM77
He Bo
9
0 / 0 / 0
4,930
616
2,494
2,515
596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 0
4,743
593
1,344
2,616
777
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
 
Bellona
8
0 / 0 / 0
4,637
580
1,059
2,967
1,785
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

He Bo
INavi13
He Bo
7
0 / 2 / 0
3,978
497
858
3,606
1,120
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Kari999
Yemoja
4
0 / 3 / 1
3,560
445
329
2,095
442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MOTORLUFFY
Hun Batz
8
0 / 2 / 0
4,415
552
1,977
4,748
1,539
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
0
3
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Izanami
 
Izanami
1
1
0
1
L
Bellona
 
Bellona
0
0
0
0
W
0
0
4
2
L
He Bo
INavi13
He Bo
0
2
0
0
W
Scylla
Jamboxer
Scylla
5
0
0
5
L
Yemoja
Kari999
Yemoja
0
3
1
0.17
L
Hun Batz
MOTORLUFFY
Hun Batz
0
2
0
0
W
He Bo
TRIM77
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,216
Damage
5,567
14,263
Taken
16,032
4,956
Mitigated
5,663
6,233
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,786
516
0
601
3,268
913
620
301
2,967
0
30,629
W
Kuzenbo
 
Kuzenbo
1,640
598
117
1,001
3,472
2,091
229
301
3,171
8,267
0
L
Izanami
 
Izanami
1,344
727
0
756
2,616
777
304
917
1,699
0
24,863
L
Bellona
 
Bellona
1,059
172
0
1,605
2,967
1,785
0
2,494
473
0
19,307
W
1,839
668
0
3,034
3,765
984
0
247
3,518
0
27,118
L
He Bo
INavi13
He Bo
858
140
0
970
3,606
1,120
0
1,840
1,766
10,167
0
W
Scylla
Jamboxer
Scylla
3,457
213
0
190
1,243
372
0
338
905
28,002
0
L
Yemoja
Kari999
Yemoja
329
36
125
0
2,095
442
0
303
1,792
4,427
0
L
Hun Batz
MOTORLUFFY
Hun Batz
1,977
459
0
1,612
4,748
1,539
0
2,037
2,711
0
23,122
W
He Bo
TRIM77
He Bo
2,494
326
0
1,290
2,515
596
0
0
2,515
21,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
21,333
258
Minions Killed
169
0
Camps Cleared
0
812,402
Distance Traveled
669,200
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,000
625
73
9
0
137,128
1
W
Kuzenbo
4,644
581
15
2
0
178,946
3
L
Izanami
4,743
593
54
7
0
135,999
1
L
Bellona
4,637
580
36
5
0
164,239
3
W
Ne Zha
5,308
664
58
7
0
194,336
0
L
He Bo
3,978
497
24
3
0
150,664
1
W
Scylla
5,964
746
55
7
0
141,589
5
L
Yemoja
3,560
445
6
1
0
55,256
1
L
Hun Batz
4,415
552
49
6
0
163,042
0
W
He Bo
4,930
616
57
7
0
160,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role