Player Matchup

Nemesis
Nemesis
Anttsco
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,765 Elo+
Party 2
Achilles
Achilles
Georgsco
Achilles
Level 128
God Stats
17W - 11L
1,791 SR
Queue Stats
96W - 97L
1,684 Elo+
Party 2
Eset
Eset
Yksco
Eset
Level 108
God Stats
8W - 6L
1,938 SR
Queue Stats
68W - 58L
1,688 Elo+
Party 2
Team Averages
Level 115
1,743 SR
1,712 Elo+

VS

Team Averages
Level 122
1,519 SR
1,487 Elo+
King Arthur
King Arthur
Resort_Astro
King Arthur
Level 105
God Stats
2W - 2L
1,441 SR
Queue Stats
18W - 24L
1,222 Elo+
Solo
Thanatos
Thanatos
TULOON500
Thanatos
Level 138
God Stats
6W - 9L
1,274 SR
Queue Stats
306W - 324L
1,604 Elo+
Party 1
Vulcan
Vulcan
cepillo1104
Vulcan
Level 124
God Stats
5W - 9L
1,840 SR
Queue Stats
350W - 356L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anttsco
Nemesis
19
10 / 6 / 9
18,008
750
23,132
26,621
11,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Georgsco
Achilles
18
10 / 7 / 12
17,314
721
21,123
31,123
30,112
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
Yksco
Eset
15
4 / 15 / 11
15,345
639
16,426
23,717
6,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Resort_Astro
King Arthur
17
7 / 8 / 19
16,928
705
26,763
39,505
47,709
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
TULOON500
Thanatos
17
12 / 10 / 10
17,201
717
20,324
24,993
8,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
18
9 / 6 / 9
17,735
739
25,339
16,519
5,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
66
24
Kills
28
28
Deaths
24
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anttsco
Nemesis
10
6
9
2.42
L
Achilles
Georgsco
Achilles
10
7
12
2.29
W
King Arthur
Resort_Astro
King Arthur
7
8
19
2.06
W
Thanatos
TULOON500
Thanatos
12
10
10
1.7
L
Eset
Yksco
Eset
4
15
11
0.63
W
Vulcan
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,681
Damage
72,426
81,461
Taken
81,017
47,909
Mitigated
61,137
20,229
Healing
33,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anttsco
Nemesis
23,132
13,373
0
5,965
26,621
11,123
1,049
9,442
17,179
0
94,738
L
Achilles
Georgsco
Achilles
21,123
9,151
1,034
8,787
31,123
30,112
2,111
10,477
20,646
0
53,097
W
King Arthur
Resort_Astro
King Arthur
26,763
2,300
0
14,772
39,505
47,709
325
8,364
31,141
0
65,283
W
Thanatos
TULOON500
Thanatos
20,324
7,013
0
15,388
24,993
8,142
877
2,132
22,861
0
82,803
L
Eset
Yksco
Eset
16,426
924
1,171
3,272
23,717
6,674
232
5,517
18,050
62,671
0
W
Vulcan
25,339
8,604
0
3,813
16,519
5,286
1,646
6,003
10,516
96,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,667
Gold Earned
51,864
277
Minions Killed
243
0
Camps Cleared
0
1,252,086
Distance Traveled
1,205,496
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
18,008
750
111
5
0
511,317
4
L
Achilles
17,314
721
61
3
0
405,964
6
W
King Arthur
16,928
705
52
2
0
406,647
4
W
Thanatos
17,201
717
68
3
0
376,096
2
L
Eset
15,345
639
105
4
0
334,805
5
W
Vulcan
17,735
739
123
5
0
422,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role