Player Matchup

Tyr
Tyr
KeitaZeppeli
Tyr
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 50L
1,607 Elo+
Solo
Skadi
Skadi
RenatoMlima97
Skadi
Level 18
God Stats
3W - 1L
1,514 SR
Queue Stats
76W - 86L
1,517 Elo+
Party 1
Bakasura
Bakasura
SirGhostBR
Bakasura
Level 33
God Stats
0W - 5L
1,187 SR
Queue Stats
101W - 132L
1,453 Elo+
Party 1
Olorun
Olorun
Unda10
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,625 Elo+
Solo
Yemoja
Yemoja
Yourmomwasahorde
Yemoja
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,540 Elo+

VS

Team Averages
Level 27
1,543 SR
1,589 Elo+
Cerberus
Cerberus
 
Cerberus
Level 39
God Stats
7W - 9L
1,473 SR
Queue Stats
30W - 45L
1,541 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
10W - 10L
1,698 SR
Queue Stats
56W - 59L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,598 Elo+
Party 2
Jing Wei
Jing Wei
DJGaming1
Jing Wei
Level 29
God Stats
11W - 11L
1,715 SR
Queue Stats
324W - 310L
1,624 Elo+
Solo
Anhur
Anhur
TooMuchJMor
Anhur
Level 23
God Stats
3W - 3L
1,326 SR
Queue Stats
65W - 49L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 3
9,108
911
6,853
20,113
14,136
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 9 / 4
10,498
1,050
13,796
17,858
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
SirGhostBR
Bakasura
16
3 / 9 / 3
10,244
1,024
9,319
20,008
8,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Unda10
Olorun
15
1 / 9 / 2
9,548
955
8,335
16,402
6,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 6 / 4
9,032
903
5,175
10,432
8,297
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

71

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 1 / 31
11,119
1,112
10,679
10,061
4,967
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
 
Fenrir
18
10 / 0 / 22
11,797
1,180
11,590
10,117
4,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
 
Baron Samedi
18
6 / 1 / 28
11,620
1,162
17,224
8,045
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
DJGaming1
Jing Wei
19
16 / 4 / 23
12,778
1,278
23,153
11,368
4,134
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 1 / 23
12,391
1,239
14,684
8,693
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
172
7
Kills
45
45
Deaths
7
16
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
31
19.5
W
Fenrir
 
Fenrir
10
0
22
21
W
Baron Samedi
 
Baron Samedi
6
1
28
20
W
Jing Wei
DJGaming1
Jing Wei
16
4
23
6.88
L
1
12
3
0.21
L
2
9
4
0.44
L
Bakasura
SirGhostBR
Bakasura
3
9
3
0.5
W
9
1
23
20.5
L
Olorun
Unda10
Olorun
1
9
2
0.22
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,478
Damage
77,330
84,813
Taken
48,284
43,341
Mitigated
20,903
11,428
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,679
955
87
3,098
10,061
4,967
0
3,062
6,839
27,534
0
W
Fenrir
 
Fenrir
11,590
1,646
0
0
10,117
4,446
0
2,557
7,292
0
17,576
W
Baron Samedi
 
Baron Samedi
17,224
1,211
1,484
2,808
8,045
3,672
0
2,317
5,582
31,381
0
W
Jing Wei
DJGaming1
Jing Wei
23,153
16,755
0
0
11,368
4,134
0
3,531
7,203
0
36,834
L
6,853
1,737
0
2,289
20,113
14,136
0
6,828
13,285
0
14,540
L
13,796
5,297
0
508
17,858
6,271
0
6,668
11,190
0
47,429
L
Bakasura
SirGhostBR
Bakasura
9,319
5,499
0
1,410
20,008
8,131
0
4,913
15,095
218
17,246
W
14,684
7,610
0
446
8,693
3,684
0
2,241
6,316
0
39,615
L
Olorun
Unda10
Olorun
8,335
4,107
1,407
2,960
16,402
6,506
0
5,377
11,025
22,951
0
L
5,175
1,026
2,292
562
10,432
8,297
0
4,117
6,315
16,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,430
Gold Earned
59,705
156
Minions Killed
197
3
Camps Cleared
9
795,552
Distance Traveled
986,784
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,119
1,112
56
6
0
189,392
0
W
Fenrir
11,797
1,180
18
2
1
221,345
0
W
Baron Samedi
11,620
1,162
41
4
2
197,974
0
W
Jing Wei
12,778
1,278
24
2
1
195,912
0
L
Tyr
9,108
911
11
1
1
162,585
0
L
Skadi
10,498
1,050
70
7
1
166,070
0
L
Bakasura
10,244
1,024
25
3
1
203,878
1
W
Anhur
12,391
1,239
58
6
5
182,161
2
L
Olorun
9,548
955
24
2
0
166,536
0
L
Yemoja
9,032
903
26
3
0
96,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role