Player Matchup

Hou Yi
Hou Yi
Sgt LawlCats
Hou Yi
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 172L
1,431 Elo+
Solo
Scylla
Scylla
Tarrzy
Scylla
Level 60
God Stats
2W - 3L
1,673 SR
Queue Stats
4W - 8L
1,465 Elo+
Solo
Fenrir
Fenrir
genio054fiero
Fenrir
Level 82
God Stats
1W - 4L
1,816 SR
Queue Stats
17W - 26L
1,769 Elo+
Solo
Team Averages
Level 64
1,663 SR
1,555 Elo+

VS

Team Averages
Level 116
1,607 SR
1,468 Elo+
Bastet
Bastet
Gobi-1Kenobi
Bastet
Level 127
God Stats
37W - 30L
1,544 SR
Queue Stats
87W - 83L
1,476 Elo+
Solo
Cerberus
Cerberus
SaltyBadge4654
Cerberus
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,421 Elo+
Party 1
Merlin
Merlin
Sol of josh
Merlin
Level 124
God Stats
3W - 2L
1,777 SR
Queue Stats
71W - 60L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
2 / 6 / 1
8,839
631
7,590
14,107
3,927
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Tarrzy
Scylla
5
0 / 2 / 0
6,978
498
693
2,703
688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 9 / 1
8,456
604
5,561
15,489
4,514
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
8 / 0 / 3
10,382
742
8,158
8,829
2,886
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
12
7 / 2 / 4
10,786
770
8,137
12,746
9,999
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
2 / 2 / 10
9,984
713
7,115
8,952
2,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
17
17
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
0
3
9.5
W
Cerberus
7
2
4
4.5
L
Hou Yi
2
6
1
0.42
W
Merlin
2
2
10
3.5
L
Scylla
Tarrzy
Scylla
0
2
0
0
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
23,410
32,299
Taken
30,527
9,129
Mitigated
15,817
6,220
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,158
2,207
0
2,322
8,829
2,886
253
120
8,618
0
35,248
W
Cerberus
8,137
676
696
2,427
12,746
9,999
949
110
12,636
38,587
0
L
Hou Yi
7,590
3,711
0
2,949
14,107
3,927
0
7,354
6,753
0
29,963
W
Merlin
7,115
264
0
1,413
8,952
2,932
327
551
8,401
47,500
0
L
Scylla
Tarrzy
Scylla
693
0
0
0
2,703
688
0
1,879
824
6,130
0
L
5,561
1,035
258
3,013
15,489
4,514
0
6,095
9,394
0
15,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
31,152
73
Minions Killed
210
0
Camps Cleared
0
518,122
Distance Traveled
780,492
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,382
742
48
3
0
302,758
1
W
Cerberus
10,786
770
80
6
0
256,553
2
L
Hou Yi
8,839
631
44
3
0
224,368
0
W
Merlin
9,984
713
82
6
0
221,181
5
L
Scylla
6,978
498
10
1
0
42,965
0
L
Fenrir
8,456
604
19
1
0
250,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role