Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
323W - 325L
1,551 Elo+
Solo
Hera
Hera
Cyber420Legend
Hera
Level 108
God Stats
10W - 9L
1,753 SR
Queue Stats
296W - 269L
1,732 Elo+
Solo
Anubis
Anubis
FaTa1xExalted
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,377 Elo+
Solo
Hercules
Hercules
Tehh_Ace_
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,709 Elo+
Party 1
Bakasura
Bakasura
charlie-boi5683
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,709 Elo+
Party 1
Team Averages
Level 89
1,551 SR
1,616 Elo+

VS

Team Averages
Level 112
1,465 SR
1,533 Elo+
Medusa
Medusa
EverydayHare377
Medusa
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 198L
1,376 Elo+
Solo
Khepri
Khepri
Septic Tank53
Khepri
Level 158
God Stats
2W - 2L
1,285 SR
Queue Stats
87W - 97L
1,409 Elo+
Party 2
Nox
Nox
ShottEH2urBodEH
Nox
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 100L
1,420 Elo+
Party 2
He Bo
He Bo
SquirmyNewt
He Bo
Level 28
God Stats
1W - 0L
1,540 SR
Queue Stats
6W - 4L
1,751 Elo+
Solo
Izanami
Izanami
ToukaLightning
Izanami
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
667W - 669L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 4 / 12
9,450
788
4,902
19,957
13,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 7
9,230
769
8,876
9,876
3,257
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 5 / 8
9,207
767
10,950
9,306
4,094
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Tehh_Ace_
Hercules
16
3 / 6 / 9
9,337
778
6,725
19,088
9,214
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
16
5 / 6 / 5
9,810
818
10,018
15,015
6,402
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 14
9,709
809
14,177
10,170
3,834
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 19
9,364
780
7,651
15,036
11,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
8 / 2 / 15
10,328
861
13,369
6,662
3,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
5 / 5 / 14
9,665
805
13,743
9,699
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 16
10,527
877
11,287
10,222
3,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
16
Kills
26
26
Deaths
18
41
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
12
2
L
3
5
7
1.3
W
6
4
14
3.25
L
3
5
8
1.4
W
1
5
19
2.1
W
8
2
15
7.75
W
5
5
14
2.4
L
Hercules
Tehh_Ace_
Hercules
3
6
9
1.25
W
6
2
16
7
L
Bakasura
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
60,227
73,242
Taken
51,789
36,424
Mitigated
26,375
27,898
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,902
228
2,493
6,983
19,957
13,457
330
7,079
12,878
13,544
0
L
8,876
2,580
1,153
1,203
9,876
3,257
542
4,772
5,104
22,191
0
W
14,177
6,234
2,262
1,188
10,170
3,834
1,670
6,373
3,382
0
29,314
L
10,950
452
110
1,866
9,306
4,094
643
3,451
5,855
27,133
0
W
7,651
274
2,304
1,228
15,036
11,589
376
4,659
9,349
16,289
0
W
13,369
1,571
2,700
674
6,662
3,203
735
3,182
2,920
19,827
0
W
13,743
218
1,377
1,541
9,699
4,062
413
4,385
5,154
24,339
0
L
Hercules
Tehh_Ace_
Hercules
6,725
2,039
1,773
5,999
19,088
9,214
308
11,075
8,013
0
10,287
W
11,287
7,931
1,551
1,977
10,222
3,687
2,495
6,129
3,706
0
34,937
L
Bakasura
10,018
6,706
1,757
4,561
15,015
6,402
1,282
8,386
6,629
0
10,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,034
Gold Earned
49,593
111
Minions Killed
134
0
Camps Cleared
0
1,078,019
Distance Traveled
1,093,102
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,450
788
8
1
0
207,246
0
L
Hera
9,230
769
20
2
0
210,006
0
W
Medusa
9,709
809
26
2
0
215,467
4
L
Anubis
9,207
767
45
4
0
203,559
2
W
Khepri
9,364
780
14
1
0
233,142
1
W
Nox
10,328
861
17
1
0
221,184
0
W
He Bo
9,665
805
28
2
0
221,896
0
L
Hercules
9,337
778
12
1
0
221,175
0
W
Izanami
10,527
877
49
4
0
201,413
2
L
Bakasura
9,810
818
26
2
0
236,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role