Player Matchup

Ymir
Ymir
Bihig Boi
Ymir
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 13L
1,518 Elo+
Party 1
Merlin
Merlin
Camin
Merlin
Level 118
God Stats
7W - 4L
1,783 SR
Queue Stats
26W - 18L
1,375 Elo+
Party 1
Medusa
Medusa
Wackho
Medusa
Level 91
God Stats
1W - 0L
1,280 SR
Queue Stats
23W - 12L
1,375 Elo+
Party 1
Team Averages
Level 77
1,521 SR
1,422 Elo+

VS

Team Averages
Level 6
1,417 SR
1,310 Elo+
Apollo
Apollo
Cryptic-being
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,310 Elo+
Party 2
Mercury
Mercury
JM_2411
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,310 Elo+
Party 2
Loki
Loki
valid_shirt
Loki
Level 5
God Stats
1W - 3L
1,250 SR
Queue Stats
26W - 29L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 5 / 11
10,443
653
2,387
10,817
7,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Camin
Merlin
14
9 / 2 / 11
12,127
758
14,393
7,604
2,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Wackho
Medusa
16
20 / 1 / 8
14,122
883
21,375
10,227
3,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 11 / 2
10,887
680
8,542
18,127
4,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
JM_2411
Mercury
8
1 / 8 / 3
8,749
547
1,801
11,379
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 12 / 2
8,982
561
4,284
16,381
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
31
Kills
7
8
Deaths
31
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
5
11
1.5
W
Merlin
Camin
Merlin
9
2
11
7.25
L
5
11
2
0.55
L
Mercury
JM_2411
Mercury
1
8
3
0.31
W
Medusa
Wackho
Medusa
20
1
8
24
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
14,627
28,648
Taken
45,887
13,478
Mitigated
11,461
4,745
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,387
711
0
515
10,817
7,422
73
0
10,817
6,869
0
W
Merlin
Camin
Merlin
14,393
875
1,185
1,346
7,604
2,736
696
8
7,596
50,355
0
L
8,542
4,770
0
1,976
18,127
4,980
0
6,543
11,584
0
31,767
L
Mercury
JM_2411
Mercury
1,801
239
0
90
11,379
2,702
0
5,538
5,841
0
6,904
W
Medusa
Wackho
Medusa
21,375
9,942
0
1,699
10,227
3,320
803
28
10,199
0
69,190
L
4,284
1,689
0
369
16,381
3,779
0
4,707
11,674
0
24,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
28,618
176
Minions Killed
86
0
Camps Cleared
0
824,858
Distance Traveled
730,845
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,443
653
18
1
0
262,396
3
W
Merlin
12,127
758
74
5
0
271,190
1
L
Apollo
10,887
680
47
3
0
251,964
0
L
Mercury
8,749
547
11
1
0
237,575
0
W
Medusa
14,122
883
84
5
0
291,272
1
L
Loki
8,982
561
28
2
0
241,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role