Player Matchup

Nox
Nox
Bronze I
StEaMyDeUCe
Nox
Bronze I
Level 68
God Stats
0W - 1L
1,615 SR
Queue Stats
16W - 9L
1,461 MMR
Solo
Chaac
Chaac
Bronze III
cyres0520
Chaac
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Bronze I
l0KISUX
Anhur
Bronze I
Level 102
God Stats
1W - 2L
1,714 SR
Queue Stats
4W - 5L
1,457 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,610 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,605 SR
1,493 MMR
Serqet
Serqet
Bronze I
Dadalift
Serqet
Bronze I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,442 MMR
Solo
Anubis
Anubis
Silver II
JohanTheFirst
Anubis
Silver II
Level 144
God Stats
4W - 1L
1,814 SR
Queue Stats
48W - 35L
1,759 MMR
Party 1
Terra
Terra
Gold V
TophBëifong
Terra
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
14,150
674
13,632
11,305
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
cyres0520
Chaac
15
2 / 6 / 13
13,773
656
12,443
18,921
10,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
l0KISUX
Anhur
16
11 / 6 / 4
14,795
705
22,215
15,144
3,213
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusOdinYemojaHeimdallrPersephone

VS

Bans
He BoAchillesGebKumbhakarnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dadalift
Serqet
15
5 / 5 / 7
14,440
688
5,742
16,511
6,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
9 / 8 / 3
15,370
732
20,190
16,976
7,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 5 / 10
14,240
678
8,957
23,837
23,998
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
18
Kills
15
15
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dadalift
Serqet
5
5
7
1.7
W
9
8
3
1.31
L
5
3
10
3.33
W
1
5
10
1.2
L
Chaac
cyres0520
Chaac
2
6
13
1.42
L
Anhur
l0KISUX
Anhur
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,290
Damage
34,889
45,370
Taken
57,324
16,954
Mitigated
37,799
8,552
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dadalift
Serqet
5,742
982
0
1,138
16,511
6,071
1,250
5,175
11,336
0
31,558
W
20,190
923
0
5,181
16,976
7,730
857
4,498
12,478
89,315
0
L
13,632
852
0
518
11,305
2,974
0
6,258
4,416
49,479
0
W
8,957
1,082
2,252
3,350
23,837
23,998
0
4,066
19,771
26,217
0
L
Chaac
cyres0520
Chaac
12,443
3,318
0
5,906
18,921
10,767
626
13,467
4,771
0
44,990
L
Anhur
l0KISUX
Anhur
22,215
10,176
0
2,128
15,144
3,213
0
9,813
4,925
0
80,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
44,050
219
Minions Killed
238
0
Camps Cleared
0
1,117,802
Distance Traveled
1,027,757
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,440
688
49
2
0
366,635
6
W
Anubis
15,370
732
159
8
0
285,211
3
L
Nox
14,150
674
70
3
0
370,391
6
W
Terra
14,240
678
30
1
0
375,911
4
L
Chaac
13,773
656
53
3
0
395,396
5
L
Anhur
14,795
705
96
5
0
352,015
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role