Player Matchup

Kukulkan
Kukulkan
HAWKS1272
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,885 Elo+
Party 1
Neith
Neith
MCMBambi
Neith
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,873 Elo+
Party 1
Horus
Horus
bone head 9797
Horus
Level 149
God Stats
1W - 0L
1,509 SR
Queue Stats
13W - 13L
1,738 Elo+
Party 1
Team Averages
Level 137
1,503 SR
1,832 Elo+

VS

Team Averages
Level 118
1,575 SR
1,781 Elo+
Achilles
Achilles
Alzeif
Achilles
Level 126
God Stats
1W - 8L
1,334 SR
Queue Stats
284W - 254L
1,633 Elo+
Solo
Neith
Neith
STNNR Clutch
Neith
Level 69
God Stats
1W - 1L
1,891 SR
Queue Stats
8W - 4L
1,986 Elo+
Solo
Ah Puch
Ah Puch
SliqIndividual
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HAWKS1272
Kukulkan
16
3 / 4 / 9
15,359
640
19,400
12,998
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
MCMBambi
Neith
16
5 / 5 / 8
15,877
662
20,752
19,186
6,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 4 / 2
16,822
701
12,919
29,114
24,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alzeif
Achilles
17
8 / 1 / 2
16,080
670
14,953
26,239
38,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 9 / 4
13,575
566
10,746
18,189
5,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
2 / 6 / 10
15,089
629
22,585
18,724
5,708
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
16
Kills
13
13
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alzeif
Achilles
8
1
2
9
W
Kukulkan
HAWKS1272
Kukulkan
3
4
9
1.88
W
Neith
MCMBambi
Neith
5
5
8
1.8
L
3
9
4
0.56
L
2
6
10
1.17
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,071
Damage
48,284
61,298
Taken
63,152
36,706
Mitigated
49,997
18,016
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alzeif
Achilles
14,953
4,994
0
6,826
26,239
38,586
592
8,058
18,181
0
62,574
W
Kukulkan
HAWKS1272
Kukulkan
19,400
2,542
0
2,138
12,998
5,117
743
5,035
7,963
89,410
0
W
Neith
MCMBambi
Neith
20,752
9,073
0
5,959
19,186
6,768
2,336
8,412
10,774
0
98,856
L
10,746
5,107
0
2,710
18,189
5,703
136
6,138
12,051
0
46,683
L
22,585
767
0
2,229
18,724
5,708
658
7,034
11,690
100,857
0
W
12,919
6,085
1,193
8,726
29,114
24,821
298
9,441
19,673
9,180
34,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,058
Gold Earned
44,744
348
Minions Killed
295
0
Camps Cleared
0
1,290,702
Distance Traveled
1,158,260
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,080
670
82
3
0
492,811
1
W
Kukulkan
15,359
640
147
6
0
416,712
6
W
Neith
15,877
662
164
7
0
393,777
4
L
Neith
13,575
566
81
3
0
274,581
0
L
Ah Puch
15,089
629
132
6
0
390,868
3
W
Horus
16,822
701
37
2
0
480,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role