Player Matchup

Hel
Hel
BIG EARN10
Hel
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,355 Elo+
Solo
Medusa
Medusa
I CLAAP
Medusa
Level 48
God Stats
9W - 4L
1,662 SR
Queue Stats
107W - 89L
1,543 Elo+
Solo
Da Ji
Da Ji
yaboicrunchyy
Da Ji
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 81
1,554 SR
1,466 Elo+

VS

Team Averages
Level 85
1,442 SR
1,514 Elo+
Ah Puch
Ah Puch
Call_Me_Azazael
Ah Puch
Level 94
God Stats
24W - 12L
1,364 SR
Queue Stats
349W - 344L
1,440 Elo+
Solo
Anhur
Anhur
FlamingReaper45
Anhur
Level 33
God Stats
4W - 4L
1,462 SR
Queue Stats
504W - 455L
1,476 Elo+
Solo
Awilix
Awilix
los_vagos836
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
10,653
592
6,926
13,000
10,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
I CLAAP
Medusa
14
9 / 8 / 1
12,770
709
12,087
18,357
5,737
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 9 / 5
10,220
568
8,988
17,515
3,893
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 5
13,215
734
21,296
8,045
2,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 6 / 10
11,552
642
6,031
11,923
3,184
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
13
7 / 4 / 8
12,625
701
12,117
14,102
4,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
13
Kills
22
22
Deaths
13
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
11
3
5
4.5
W
4
6
10
1.5
L
Medusa
I CLAAP
Medusa
9
8
1
1.19
W
Awilix
7
4
8
2.75
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
39,444
48,872
Taken
34,070
19,992
Mitigated
10,348
17,171
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,926
206
5,968
5,528
13,000
10,362
165
5,991
7,009
32,542
0
W
21,296
341
0
462
8,045
2,349
138
1,646
6,399
63,960
0
W
6,031
1,511
500
720
11,923
3,184
366
2,531
9,392
0
28,371
L
Medusa
I CLAAP
Medusa
12,087
7,599
521
3,827
18,357
5,737
1,209
7,873
10,484
0
55,085
W
Awilix
12,117
3,826
0
1,430
14,102
4,815
71
2,797
11,305
0
51,762
L
8,988
1,857
435
892
17,515
3,893
0
7,476
10,039
0
14,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
37,392
164
Minions Killed
203
0
Camps Cleared
0
917,412
Distance Traveled
941,069
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,653
592
57
3
0
316,365
1
W
Ah Puch
13,215
734
83
5
0
297,804
0
W
Anhur
11,552
642
51
3
0
296,248
0
L
Medusa
12,770
709
93
5
0
311,691
2
W
Awilix
12,625
701
69
4
0
347,017
4
L
Da Ji
10,220
568
14
1
0
289,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role