Player Matchup

Horus
Horus
 
Horus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 16
God Stats
0W - 1L
1,006 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 7
God Stats
3W - 5L
1,383 SR
Queue Stats
3W - 6L
1,449 Elo+
Party 2
Janus
Janus
PendularBell219
Janus
Level 28
God Stats
46W - 58L
1,556 SR
Queue Stats
187W - 222L
1,599 Elo+
Solo
Bellona
Bellona
Roberto4742
Bellona
Level 14
God Stats
2W - 1L
1,817 SR
Queue Stats
2W - 3L
1,691 Elo+
Party 3
Team Averages
Level 18
1,453 SR
1,488 Elo+

VS

Team Averages
Level 19
1,761 SR
1,559 Elo+
Kukulkan
Kukulkan
NACH0 B3AR
Kukulkan
Level 18
God Stats
6W - 0L
1,895 SR
Queue Stats
174W - 151L
1,525 Elo+
Party 1
King Arthur
King Arthur
SainHornet
King Arthur
Level 26
God Stats
31W - 43L
1,732 SR
Queue Stats
59W - 66L
1,555 Elo+
Solo
Sylvanus
Sylvanus
ShadowingValor
Sylvanus
Level 18
God Stats
10W - 6L
1,759 SR
Queue Stats
141W - 121L
1,503 Elo+
Party 1
Neith
Neith
The_Chozen_54
Neith
Level 16
God Stats
5W - 0L
1,905 SR
Queue Stats
112W - 72L
1,608 Elo+
Party 4
Hun Batz
Hun Batz
l-_-lFlacol-_-l
Hun Batz
Level 17
God Stats
6W - 4L
1,514 SR
Queue Stats
404W - 329L
1,607 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 5 / 2
7,323
366
2,110
14,250
4,937
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
8
0 / 6 / 0
5,980
299
1,016
8,092
2,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
 
Artemis
11
0 / 11 / 4
7,455
373
3,601
13,859
4,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 2 / 0
9,615
481
10,448
8,299
2,708
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Roberto4742
Bellona
13
3 / 4 / 0
8,593
430
8,257
14,094
11,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NACH0 B3AR
Kukulkan
17
10 / 3 / 2
11,197
560
13,735
7,387
2,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SainHornet
King Arthur
15
2 / 3 / 2
9,369
468
8,263
15,058
16,509
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
14
4 / 1 / 5
9,466
473
4,058
8,138
6,459
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 1 / 0
10,491
525
12,247
7,027
3,074
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
4 / 2 / 2
9,897
495
7,793
8,865
3,249
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
27
28
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
2
0.2
L
Neith
 
Neith
0
6
0
0
L
Artemis
 
Artemis
0
11
4
0.18
W
Kukulkan
NACH0 B3AR
Kukulkan
10
3
2
3.67
L
7
2
0
3.5
L
Bellona
Roberto4742
Bellona
3
4
0
0.75
W
King Arthur
SainHornet
King Arthur
2
3
2
1
W
Sylvanus
4
1
5
6.5
W
7
1
0
7
W
Hun Batz
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
46,096
58,594
Taken
46,475
25,780
Mitigated
32,234
6,383
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,110
1,645
322
898
14,250
4,937
0
983
13,267
0
22,528
L
Neith
 
Neith
1,016
220
270
652
8,092
2,181
0
3,236
4,856
0
10,191
L
Artemis
 
Artemis
3,601
1,690
0
0
13,859
4,084
26
6,033
7,826
0
27,058
W
Kukulkan
NACH0 B3AR
Kukulkan
13,735
1,768
0
995
7,387
2,943
3,346
3,344
4,043
80,532
0
L
10,448
469
0
1,250
8,299
2,708
0
4,946
3,353
62,810
0
L
Bellona
Roberto4742
Bellona
8,257
2,880
0
2,991
14,094
11,870
335
2,595
11,499
0
38,526
W
King Arthur
SainHornet
King Arthur
8,263
1,044
5
2,632
15,058
16,509
879
2,409
12,649
0
47,394
W
Sylvanus
4,058
618
2,513
2,966
8,138
6,459
2,691
2,454
5,684
21,397
0
W
12,247
4,658
0
2,540
7,027
3,074
2,267
0
7,027
0
59,368
W
Hun Batz
7,793
2,763
0
2,818
8,865
3,249
0
2,241
6,624
0
56,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
50,420
267
Minions Killed
445
0
Camps Cleared
0
1,565,865
Distance Traveled
1,696,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,323
366
38
2
0
351,411
0
L
Neith
5,980
299
19
1
0
218,491
0
L
Artemis
7,455
373
53
3
0
305,141
0
W
Kukulkan
11,197
560
144
7
0
309,084
2
L
Janus
9,615
481
95
5
0
345,234
4
L
Bellona
8,593
430
62
3
0
345,588
0
W
King Arthur
9,369
468
74
4
0
386,118
1
W
Sylvanus
9,466
473
33
2
0
337,449
1
W
Neith
10,491
525
109
5
0
318,978
0
W
Hun Batz
9,897
495
85
4
0
344,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role