Player Matchup

Freya
Freya
Mr_5Green5
Freya
Level 123
God Stats
3W - 2L
1,448 SR
Queue Stats
42W - 31L
1,561 Elo+
Party 1
Achilles
Achilles
itachipr
Achilles
Level 127
God Stats
24W - 11L
1,534 SR
Queue Stats
62W - 47L
1,500 Elo+
Party 1
Geb
Geb
xSKULL-BASHERx
Geb
Level 66
God Stats
3W - 2L
1,836 SR
Queue Stats
31W - 23L
1,374 Elo+
Party 1
Team Averages
Level 105
1,606 SR
1,478 Elo+

VS

Team Averages
Level 64
1,567 SR
1,338 Elo+
Cernunnos
Cernunnos
SHR00MFIEND
Cernunnos
Level 44
God Stats
6W - 5L
1,790 SR
Queue Stats
27W - 29L
1,282 Elo+
Solo
Cabrakan
Cabrakan
YaMuddahsUttahs
Cabrakan
Level 63
God Stats
4W - 8L
1,411 SR
Queue Stats
8W - 13L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
erpwsu
Baron Samedi
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 52L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
8 / 5 / 10
14,380
654
19,914
18,058
8,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
itachipr
Achilles
15
10 / 3 / 6
14,797
673
20,796
21,666
27,155
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 12
13,745
625
7,451
19,420
24,857
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SHR00MFIEND
Cernunnos
14
3 / 7 / 4
13,597
618
20,347
18,627
5,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
2 / 3 / 7
12,917
587
14,031
22,602
19,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
erpwsu
Baron Samedi
14
5 / 10 / 3
13,684
622
14,886
17,571
6,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
20
Kills
10
10
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
8
5
10
2.6
L
Cernunnos
SHR00MFIEND
Cernunnos
3
7
4
0.71
L
Cabrakan
2
3
7
1.83
L
Baron Samedi
erpwsu
Baron Samedi
5
10
3
0.65
W
Achilles
itachipr
Achilles
10
3
6
4.33
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,161
Damage
49,264
59,144
Taken
58,800
60,073
Mitigated
31,997
10,564
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
19,914
8,704
0
4,713
18,058
8,061
1,551
9,946
8,112
55,800
0
L
Cernunnos
SHR00MFIEND
Cernunnos
20,347
13,629
0
2,075
18,627
5,620
656
6,796
11,831
0
83,862
L
Cabrakan
14,031
1,922
1,943
5,913
22,602
19,682
0
12,288
10,314
50,827
0
L
Baron Samedi
erpwsu
Baron Samedi
14,886
320
3,388
3,878
17,571
6,695
110
8,373
9,198
31,059
0
W
Achilles
itachipr
Achilles
20,796
4,250
0
4,132
21,666
27,155
705
9,809
11,857
0
56,713
W
7,451
731
903
816
19,420
24,857
52
9,244
10,176
20,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
40,198
163
Minions Killed
218
0
Camps Cleared
0
1,290,549
Distance Traveled
1,119,072
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,380
654
63
3
0
395,837
0
L
Cernunnos
13,597
618
106
5
0
364,994
6
L
Cabrakan
12,917
587
74
3
0
411,844
0
L
Baron Samedi
13,684
622
38
2
0
342,234
1
W
Achilles
14,797
673
72
3
0
425,031
7
W
Geb
13,745
625
28
1
0
469,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role