Player Matchup

Poseidon
Poseidon
Silver II
ATOMIC_KILLS_09K
Poseidon
Silver II
Level 98
God Stats
30W - 10L
1,565 SR
Queue Stats
155W - 123L
1,235 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,565 SR
1,235 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,869 SR
1,221 MMR
Hel
Hel
Silver III
Reaper7032
Hel
Silver III
Level 87
God Stats
5W - 0L
1,869 SR
Queue Stats
21W - 21L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
9,930
709
6,093
13,715
6,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
He BoHeimdallrYmirBastetSkadi

VS

Bans
HadesBakasuraAh Muzen CabOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 0
13,010
929
11,457
9,539
4,845
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,093
Damage
11,457
13,715
Taken
9,539
6,695
Mitigated
4,845
4,210
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,093
1,186
0
4,210
13,715
6,695
0
11,505
2,210
61,016
0
W
11,457
288
0
5,345
9,539
4,845
1,855
6,119
3,420
88,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,930
Gold Earned
13,010
119
Minions Killed
164
0
Camps Cleared
0
260,846
Distance Traveled
278,121
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,930
709
119
9
0
260,846
3
W
Hel
13,010
929
164
12
0
278,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role