Player Matchup

Rama
Rama
Kswissdakid
Rama
Level 17
God Stats
8W - 5L
1,175 SR
Queue Stats
43W - 36L
1,243 Elo+
Party 1
Hun Batz
Hun Batz
NatyCrimson
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 17L
939 Elo+
Party 1
Zeus
Zeus
orestesjoel
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,223 Elo+
Party 1
Team Averages
Level 21
1,392 SR
1,135 Elo+

VS

Team Averages
Level 68
1,539 SR
1,255 Elo+
Mercury
Mercury
Dakarey
Mercury
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 132L
1,190 Elo+
Solo
Chaac
Chaac
MOOSEWTH
Chaac
Level 65
God Stats
3W - 9L
1,617 SR
Queue Stats
48W - 43L
1,387 Elo+
Solo
Zeus
Zeus
N0rdic_N1ghtmare
Zeus
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 53L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
7,195
514
612
3,558
878
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
NatyCrimson
Hun Batz
11
2 / 5 / 1
9,016
644
3,977
10,488
2,929
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
8,988
642
7,415
8,811
2,091
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dakarey
Mercury
12
5 / 1 / 2
10,323
737
3,478
9,392
3,335
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
MOOSEWTH
Chaac
11
0 / 1 / 5
8,715
623
8,117
6,395
3,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 2 / 1
9,124
652
5,017
5,373
1,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dakarey
Mercury
5
1
2
6
L
0
0
0
0
W
Chaac
MOOSEWTH
Chaac
0
1
5
2.5
W
3
2
1
1.75
L
Hun Batz
NatyCrimson
Hun Batz
2
5
1
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,004
Damage
16,612
22,857
Taken
21,160
5,898
Mitigated
8,361
2,050
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dakarey
Mercury
3,478
917
0
2,239
9,392
3,335
1,377
3,110
6,282
0
47,683
L
612
571
270
270
3,558
878
0
1,120
2,438
0
9,763
W
Chaac
MOOSEWTH
Chaac
8,117
231
706
3,439
6,395
3,665
865
1,988
4,407
0
32,030
W
5,017
436
393
888
5,373
1,361
251
2,786
2,587
26,368
0
L
Hun Batz
NatyCrimson
Hun Batz
3,977
577
0
0
10,488
2,929
0
2,943
7,545
0
29,067
L
7,415
1,325
465
1,045
8,811
2,091
0
1,114
7,697
33,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
28,162
136
Minions Killed
162
0
Camps Cleared
0
558,792
Distance Traveled
835,635
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,323
737
78
6
0
283,213
7
L
Rama
7,195
514
28
2
0
112,162
0
W
Chaac
8,715
623
43
3
0
303,621
3
W
Zeus
9,124
652
41
3
0
248,801
1
L
Hun Batz
9,016
644
45
3
0
256,498
6
L
Zeus
8,988
642
63
5
0
190,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role