Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alanduïn
Horus
Level 113
God Stats
5W - 2L
1,500 SR
Queue Stats
142W - 129L
1,634 Elo+
Party 2
Zhong Kui
Zhong Kui
Killuxo
Zhong Kui
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
214W - 196L
1,708 Elo+
Party 2
Heimdallr
Heimdallr
M0nSt3rC4t
Heimdallr
Level 109
God Stats
7W - 7L
1,298 SR
Queue Stats
313W - 262L
1,559 Elo+
Party 2
Arachne
Arachne
saucisse06
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,626 Elo+
Party 2
Team Averages
Level 115
1,460 SR
1,605 Elo+

VS

Team Averages
Level 116
1,606 SR
1,660 Elo+
Ah Puch
Ah Puch
AllF0rFunTwitch
Ah Puch
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
412W - 388L
1,532 Elo+
Party 3
Cerberus
Cerberus
Aydarn
Cerberus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,750 Elo+
Party 1
Chang'e
Chang'e
Benzyme
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,729 Elo+
Party 1
King Arthur
King Arthur
adamabambu
King Arthur
Level 109
God Stats
0W - 1L
1,814 SR
Queue Stats
66W - 63L
1,764 Elo+
Party 1
Hachiman
Hachiman
biscuitspitter
Hachiman
Level 83
God Stats
1W - 1L
1,715 SR
Queue Stats
47W - 47L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
1 / 6 / 20
11,879
660
12,629
24,408
27,120
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
Alanduïn
Horus
20
6 / 5 / 27
13,559
753
16,676
28,874
34,795
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Killuxo
Zhong Kui
20
11 / 8 / 18
13,643
758
21,490
22,677
13,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
M0nSt3rC4t
Heimdallr
20
13 / 5 / 16
15,337
852
29,155
21,446
10,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
saucisse06
Arachne
18
5 / 5 / 17
11,971
665
10,350
19,397
13,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 14
15,507
862
35,617
17,224
7,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Aydarn
Cerberus
18
6 / 10 / 21
12,283
682
19,451
23,499
3,437
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Benzyme
Chang'e
17
0 / 7 / 21
10,490
583
15,950
18,466
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
adamabambu
King Arthur
18
5 / 5 / 19
11,995
666
11,816
21,601
24,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
18
4 / 10 / 14
11,417
634
13,603
18,800
6,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
118
36
Kills
29
29
Deaths
36
98
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
6
20
1.83
W
Horus
Alanduïn
Horus
6
5
27
3.9
L
14
4
14
5.25
L
Cerberus
Aydarn
Cerberus
6
10
21
1.65
L
Chang'e
Benzyme
Chang'e
0
7
21
1.5
W
Zhong Kui
Killuxo
Zhong Kui
11
8
18
2.5
W
Heimdallr
M0nSt3rC4t
Heimdallr
13
5
16
4.2
L
King Arthur
adamabambu
King Arthur
5
5
19
2.9
L
Hachiman
4
10
14
1.1
W
Arachne
saucisse06
Arachne
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,300
Damage
96,437
116,802
Taken
99,590
98,912
Mitigated
48,681
55,154
Healing
38,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
12,629
1,180
1,160
2,681
24,408
27,120
222
12,505
11,651
27,509
0
W
Horus
Alanduïn
Horus
16,676
7,471
17,474
13,872
28,874
34,795
1,057
16,759
12,115
0
31,237
L
35,617
355
1,392
3,895
17,224
7,472
894
6,703
10,520
84,611
0
L
Cerberus
Aydarn
Cerberus
19,451
373
61
3,418
23,499
3,437
473
8,209
15,290
25,800
0
L
Chang'e
Benzyme
Chang'e
15,950
1,087
12,175
7,208
18,466
6,315
709
6,583
11,883
31,156
0
W
Zhong Kui
Killuxo
Zhong Kui
21,490
774
1,333
4,630
22,677
13,249
959
15,183
7,494
33,241
0
W
Heimdallr
M0nSt3rC4t
Heimdallr
29,155
11,825
1,821
3,903
21,446
10,728
4,171
15,618
5,828
0
68,811
L
King Arthur
adamabambu
King Arthur
11,816
1,429
1,486
5,287
21,601
24,906
84
6,844
14,757
81
19,970
L
Hachiman
13,603
5,417
1,922
1,387
18,800
6,551
154
5,780
13,020
0
26,486
W
Arachne
saucisse06
Arachne
10,350
6,134
2,898
5,382
19,397
13,020
320
11,034
8,363
0
18,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,389
Gold Earned
61,692
185
Minions Killed
217
0
Camps Cleared
0
1,607,913
Distance Traveled
1,610,656
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,879
660
22
1
0
295,314
2
W
Horus
13,559
753
22
1
0
338,994
1
L
Ah Puch
15,507
862
100
6
0
329,793
3
L
Cerberus
12,283
682
19
1
0
320,910
1
L
Chang'e
10,490
583
36
2
0
330,077
0
W
Zhong Kui
13,643
758
29
2
0
287,242
0
W
Heimdallr
15,337
852
94
5
0
333,588
0
L
King Arthur
11,995
666
37
2
0
354,586
5
L
Hachiman
11,417
634
25
1
0
275,290
3
W
Arachne
11,971
665
18
1
0
352,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role