Player Matchup

Zhong Kui
Zhong Kui
Platinum II
Invictuary
Zhong Kui
Platinum II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
2,146 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
K1NG_CUMMINS
Sylvanus
Platinum II
Level 134
God Stats
6W - 2L
1,500 SR
Queue Stats
71W - 66L
2,138 MMR
Party 1
Thoth
Thoth
Diamond III
Murph Senpai
Thoth
Diamond III
Level 160
God Stats
0W - 1L
1,720 SR
Queue Stats
200W - 207L
2,133 MMR
Solo
Thor
Thor
Platinum I
Snapple Cap4795
Thor
Platinum I
Level 160
God Stats
7W - 11L
1,500 SR
Queue Stats
528W - 551L
2,236 MMR
Party 2
Chiron
Chiron
Platinum III
zCompuLsiive
Chiron
Platinum III
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
214W - 222L
2,045 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,544 SR
2,139 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,759 SR
2,139 MMR
Kuzenbo
Kuzenbo
Diamond III
Eriayl
Kuzenbo
Diamond III
Level 160
God Stats
4W - 13L
1,828 SR
Queue Stats
517W - 504L
2,136 MMR
Solo
Merlin
Merlin
Platinum I
Loops it
Merlin
Platinum I
Level 159
God Stats
28W - 37L
1,584 SR
Queue Stats
340W - 360L
2,134 MMR
Solo
The Morrigan
The Morrigan
Diamond III
SMNxRASMUSON
The Morrigan
Diamond III
Level 159
God Stats
17W - 9L
1,870 SR
Queue Stats
187W - 166L
2,137 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
iCR1T MySeLf
Cu Chulainn
Diamond II
Level 160
God Stats
65W - 51L
1,583 SR
Queue Stats
588W - 548L
2,158 MMR
Solo
Jing Wei
Jing Wei
Diamond III
xX_IARES_Xx
Jing Wei
Diamond III
Level 122
God Stats
26W - 12L
1,931 SR
Queue Stats
353W - 319L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Invictuary
Zhong Kui
20
6 / 4 / 10
14,410
497
18,709
27,098
39,806
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
K1NG_CUMMINS
Sylvanus
17
1 / 5 / 18
13,069
451
10,122
30,569
32,251
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 3 / 7
14,738
508
15,801
16,722
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 9
15,777
544
24,370
24,147
11,984
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
20
7 / 5 / 7
14,383
496
19,264
26,022
13,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HeimdallrBastetYemojaOdinKukulkan

VS

Bans
PersephoneKumbhakarnaHun BatzGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eriayl
Kuzenbo
20
5 / 3 / 11
16,052
554
13,398
27,493
47,976
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Loops it
Merlin
20
1 / 8 / 8
15,357
530
19,867
18,047
8,652
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
SMNxRASMUSON
The Morrigan
20
4 / 8 / 5
16,498
569
18,268
16,599
6,051
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
iCR1T MySeLf
Cu Chulainn
20
7 / 3 / 9
17,427
601
27,725
28,493
33,899
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
xX_IARES_Xx
Jing Wei
20
4 / 7 / 4
17,851
616
12,885
25,505
9,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
58
29
Kills
21
21
Deaths
29
51
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Eriayl
Kuzenbo
5
3
11
3.5
L
Zhong Kui
Invictuary
Zhong Kui
6
4
10
2.75
L
Sylvanus
K1NG_CUMMINS
Sylvanus
1
5
18
2
W
Merlin
Loops it
Merlin
1
8
8
0.63
L
5
3
7
2.83
W
The Morrigan
SMNxRASMUSON
The Morrigan
4
8
5
0.81
L
10
4
9
3.63
W
Cu Chulainn
iCR1T MySeLf
Cu Chulainn
7
3
9
3.83
W
Jing Wei
xX_IARES_Xx
Jing Wei
4
7
4
0.86
L
Chiron
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,266
Damage
92,143
124,558
Taken
116,137
102,944
Mitigated
106,179
45,497
Healing
28,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Eriayl
Kuzenbo
13,398
4,663
0
4,307
27,493
47,976
60
12,170
15,323
44,716
0
L
Zhong Kui
Invictuary
Zhong Kui
18,709
1,395
0
9,676
27,098
39,806
50
9,951
17,147
107,792
0
L
Sylvanus
K1NG_CUMMINS
Sylvanus
10,122
1,644
9,546
10,130
30,569
32,251
0
15,503
15,066
40,633
0
W
Merlin
Loops it
Merlin
19,867
522
0
1,161
18,047
8,652
1,030
10,085
7,962
122,629
0
L
15,801
315
482
2,538
16,722
5,860
32
6,168
10,554
121,918
0
W
The Morrigan
SMNxRASMUSON
The Morrigan
18,268
2,600
0
3,721
16,599
6,051
2,331
6,913
9,686
121,732
9,987
L
24,370
4,820
0
4,220
24,147
11,984
0
9,584
14,563
0
140,442
W
Cu Chulainn
iCR1T MySeLf
Cu Chulainn
27,725
3,665
0
10,180
28,493
33,899
455
13,897
14,596
6,417
110,046
W
Jing Wei
xX_IARES_Xx
Jing Wei
12,885
9,253
0
9,340
25,505
9,601
5,577
4,252
21,253
0
158,505
L
Chiron
19,264
8,171
1,721
7,184
26,022
13,043
1,623
10,308
15,682
0
115,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,377
Gold Earned
83,185
783
Minions Killed
859
0
Camps Cleared
0
2,619,431
Distance Traveled
2,571,416
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,052
554
43
1
0
540,016
10
L
Zhong Kui
14,410
497
165
6
0
488,755
8
L
Sylvanus
13,069
451
48
2
0
534,440
7
W
Merlin
15,357
530
194
7
0
484,366
5
L
Thoth
14,738
508
217
7
0
551,972
10
W
The Morrigan
16,498
569
204
7
0
486,011
2
L
Thor
15,777
544
172
6
0
566,518
4
W
Cu Chulainn
17,427
601
169
6
0
547,291
6
W
Jing Wei
17,851
616
249
9
0
513,732
1
L
Chiron
14,383
496
181
6
0
477,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role