Player Matchup

Thanatos
Thanatos
Darson456
Thanatos
Level 36
God Stats
8W - 14L
1,358 SR
Queue Stats
59W - 80L
1,358 Elo+
Solo
Bellona
Bellona
Quick-shot-devil
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Nemesis
Nemesis
TheSykotiiK4Skin
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Team Averages
Level 20
1,453 SR
1,217 Elo+

VS

Team Averages
Level 21
1,499 SR
1,489 Elo+
Jormungandr
Jormungandr
IVtyTwo
Jormungandr
Level 19
God Stats
2W - 13L
1,240 SR
Queue Stats
35W - 55L
1,427 Elo+
Solo
Agni
Agni
Osagri
Agni
Level 29
God Stats
2W - 2L
1,756 SR
Queue Stats
6W - 8L
1,540 Elo+
Solo
Fenrir
Fenrir
SmGp_manie77
Fenrir
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darson456
Thanatos
13
8 / 5 / 2
10,458
697
11,987
14,757
5,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
3 / 10 / 4
9,180
612
6,496
12,675
7,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 10 / 3
7,842
523
2,695
11,925
4,628
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IVtyTwo
Jormungandr
14
14 / 0 / 9
12,341
823
11,718
9,880
9,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Osagri
Agni
13
7 / 4 / 7
11,281
752
8,357
8,832
3,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
4 / 7 / 10
10,057
670
8,220
14,521
5,635
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
25
25
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Darson456
Thanatos
8
5
2
1.8
W
Jormungandr
IVtyTwo
Jormungandr
14
0
9
18.5
W
Agni
Osagri
Agni
7
4
7
2.63
L
3
10
4
0.5
W
Fenrir
4
7
10
1.29
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
28,295
39,357
Taken
33,233
17,556
Mitigated
18,010
8,026
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Darson456
Thanatos
11,987
4,788
0
7,826
14,757
5,378
0
7,702
7,055
0
27,072
W
Jormungandr
IVtyTwo
Jormungandr
11,718
3,356
0
4,117
9,880
9,228
988
0
9,880
33,868
0
W
Agni
Osagri
Agni
8,357
388
0
676
8,832
3,147
146
76
8,756
31,355
0
L
6,496
1,634
0
0
12,675
7,550
0
7,870
4,805
0
14,218
W
Fenrir
8,220
2,517
0
772
14,521
5,635
521
16
14,505
0
26,033
L
2,695
1,082
0
200
11,925
4,628
0
4,503
7,422
0
9,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
33,679
61
Minions Killed
132
0
Camps Cleared
0
525,778
Distance Traveled
841,442
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,458
697
33
2
0
229,947
1
W
Jormungandr
12,341
823
52
3
0
279,978
0
W
Agni
11,281
752
47
3
0
267,797
0
L
Bellona
9,180
612
15
1
0
163,240
0
W
Fenrir
10,057
670
33
2
0
293,667
7
L
Nemesis
7,842
523
13
1
0
132,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role