Player Matchup

Heimdallr
Heimdallr
Bagman420
Heimdallr
Level 29
God Stats
1W - 2L
1,411 SR
Queue Stats
20W - 14L
1,779 Elo+
Party 1
Jormungandr
Jormungandr
Derfacon
Jormungandr
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 116L
1,604 Elo+
Party 1
Sol
Sol
SoulOfSolaire
Sol
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 81L
1,666 Elo+
Party 1
Team Averages
Level 108
1,470 SR
1,683 Elo+

VS

Team Averages
Level 51
1,801 SR
1,728 Elo+
Odin
Odin
ClamenOfficial
Odin
Level 26
God Stats
27W - 15L
1,803 SR
Queue Stats
31W - 18L
1,755 Elo+
Party 2
Achilles
Achilles
QC-HATER
Achilles
Level 63
God Stats
4W - 2L
1,959 SR
Queue Stats
24W - 17L
1,746 Elo+
Party 2
Baron Samedi
Baron Samedi
ho3say
Baron Samedi
Level 65
God Stats
9W - 10L
1,642 SR
Queue Stats
193W - 163L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bagman420
Heimdallr
18
3 / 8 / 8
20,393
583
34,843
25,895
10,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Derfacon
Jormungandr
17
2 / 5 / 10
19,187
548
18,100
37,964
59,772
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 8 / 5
21,387
611
21,946
29,430
10,944
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 7
21,610
617
24,353
31,825
15,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
QC-HATER
Achilles
20
9 / 4 / 9
22,150
633
25,644
32,648
48,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ho3say
Baron Samedi
20
3 / 5 / 14
21,421
612
30,199
25,203
11,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
13
Kills
21
21
Deaths
13
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bagman420
Heimdallr
3
8
8
0.88
W
9
4
7
3.13
L
Jormungandr
Derfacon
Jormungandr
2
5
10
1.4
W
Achilles
QC-HATER
Achilles
9
4
9
3.38
L
8
8
5
1.31
W
Baron Samedi
ho3say
Baron Samedi
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,889
Damage
80,196
93,289
Taken
89,676
81,512
Mitigated
74,778
20,870
Healing
29,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bagman420
Heimdallr
34,843
19,601
0
6,562
25,895
10,796
0
8,346
17,549
0
144,001
W
24,353
8,799
0
5,331
31,825
15,326
2,132
11,641
20,184
0
105,040
L
Jormungandr
Derfacon
Jormungandr
18,100
2,094
0
4,735
37,964
59,772
80
13,880
24,084
68,144
424
W
Achilles
QC-HATER
Achilles
25,644
8,168
0
10,906
32,648
48,450
1,149
12,445
19,263
0
103,269
L
21,946
4,047
0
9,573
29,430
10,944
1,933
8,242
21,188
120,885
0
W
Baron Samedi
ho3say
Baron Samedi
30,199
2,654
3,967
9,102
25,203
11,002
807
15,898
9,305
139,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,967
Gold Earned
65,181
429
Minions Killed
396
0
Camps Cleared
0
1,914,532
Distance Traveled
2,159,562
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
20,393
583
198
6
0
594,170
0
W
Odin
21,610
617
100
3
0
797,176
3
L
Jormungandr
19,187
548
85
2
0
693,543
2
W
Achilles
22,150
633
115
3
0
687,565
1
L
Sol
21,387
611
146
4
0
626,819
0
W
Baron Samedi
21,421
612
181
5
0
674,821
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role