Player Matchup

Merlin
Merlin
EIectroLite
Merlin
Level 107
God Stats
7W - 9L
1,812 SR
Queue Stats
218W - 229L
1,737 Elo+
Party 1
Odin
Odin
MrSwagni
Odin
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 142L
1,607 Elo+
Solo
Heimdallr
Heimdallr
STINGR-GT
Heimdallr
Level 109
God Stats
25W - 22L
1,734 SR
Queue Stats
288W - 300L
1,614 Elo+
Party 1
Team Averages
Level 101
1,682 SR
1,653 Elo+

VS

Team Averages
Level 120
1,604 SR
1,548 Elo+
Bacchus
Bacchus
LilGuyOnCampus
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,343 Elo+
Party 2
Jormungandr
Jormungandr
OGMustardMann
Jormungandr
Level 108
God Stats
6W - 1L
1,732 SR
Queue Stats
34W - 33L
1,796 Elo+
Party 2
Camazotz
Camazotz
gnaaaaar
Camazotz
Level 127
God Stats
3W - 1L
1,580 SR
Queue Stats
10W - 10L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
9 / 8 / 6
14,570
729
21,370
15,203
6,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
14
4 / 6 / 15
13,494
675
11,935
21,534
19,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
STINGR-GT
Heimdallr
14
8 / 12 / 9
13,564
678
18,041
18,379
8,313
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 10
14,340
717
9,980
21,437
27,885
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
OGMustardMann
Jormungandr
17
14 / 5 / 5
15,285
764
21,510
23,154
19,080
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
gnaaaaar
Camazotz
16
7 / 5 / 7
14,254
713
14,498
23,556
10,633
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
21
Kills
26
26
Deaths
21
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
9
8
6
1.5
W
5
11
10
0.91
L
Odin
4
6
15
1.92
W
Jormungandr
OGMustardMann
Jormungandr
14
5
5
3.3
L
Heimdallr
STINGR-GT
Heimdallr
8
12
9
1.04
W
Camazotz
gnaaaaar
Camazotz
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,346
Damage
45,988
55,116
Taken
68,147
33,831
Mitigated
57,598
4,447
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,370
1,279
0
500
15,203
6,296
235
10,288
4,915
56,102
0
W
9,980
911
0
370
21,437
27,885
135
5,173
16,264
31,143
0
L
Odin
11,935
4,064
0
2,727
21,534
19,222
0
9,456
12,078
0
31,313
W
Jormungandr
OGMustardMann
Jormungandr
21,510
4,271
0
2,657
23,154
19,080
1,377
11,342
11,812
63,055
0
L
Heimdallr
STINGR-GT
Heimdallr
18,041
9,607
0
1,220
18,379
8,313
792
11,750
6,629
0
48,740
W
Camazotz
gnaaaaar
Camazotz
14,498
4,163
0
11,830
23,556
10,633
933
4,917
18,639
0
77,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
43,879
175
Minions Killed
203
0
Camps Cleared
0
906,005
Distance Traveled
1,112,348
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,570
729
90
5
0
285,679
5
W
Bacchus
14,340
717
26
1
0
392,506
5
L
Odin
13,494
675
22
1
0
361,141
5
W
Jormungandr
15,285
764
84
4
0
312,324
3
L
Heimdallr
13,564
678
63
3
0
259,185
1
W
Camazotz
14,254
713
93
5
0
407,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role