Player Matchup

Janus
Janus
ShrekIsOurKing
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Chang'e
Chang'e
Simina
Chang'e
Level 95
God Stats
4W - 8L
1,186 SR
Queue Stats
342W - 315L
1,384 Elo+
Party 1
Pele
Pele
SpeeDoo
Pele
Level 94
God Stats
3W - 1L
1,720 SR
Queue Stats
261W - 233L
1,425 Elo+
Solo
Osiris
Osiris
fedos831
Osiris
Level 122
God Stats
9W - 5L
1,715 SR
Queue Stats
233W - 229L
1,468 Elo+
Solo
Ullr
Ullr
schmajbee
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 170L
1,127 Elo+
Party 1
Team Averages
Level 89
1,524 SR
1,381 Elo+

VS

Team Averages
Level 75
1,547 SR
1,374 Elo+
Pele
Pele
DKhaleessi
Pele
Level 104
God Stats
6W - 10L
1,267 SR
Queue Stats
302W - 306L
1,404 Elo+
Solo
Mercury
Mercury
Shinroon
Mercury
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,384 Elo+
Party 3
Sylvanus
Sylvanus
TehZaruZ
Sylvanus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,342 Elo+
Party 3
Fenrir
Fenrir
TidusFF-X
Fenrir
Level 66
God Stats
0W - 4L
1,751 SR
Queue Stats
107W - 99L
1,381 Elo+
Party 2
Hachiman
Hachiman
lRadiatorl
Hachiman
Level 17
God Stats
1W - 1L
1,719 SR
Queue Stats
15W - 29L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 17
11,506
822
18,608
10,832
3,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Simina
Chang'e
20
11 / 3 / 13
12,376
884
22,909
20,428
10,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
SpeeDoo
Pele
19
9 / 4 / 15
11,915
851
16,832
15,019
7,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
fedos831
Osiris
17
1 / 2 / 19
10,123
723
7,935
15,125
19,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
15
2 / 7 / 13
9,598
686
6,700
14,689
7,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 7
10,905
779
14,179
18,284
9,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Shinroon
Mercury
16
1 / 7 / 13
9,769
698
8,161
16,574
8,543
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TehZaruZ
Sylvanus
17
1 / 4 / 14
9,739
696
6,450
16,016
20,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
TidusFF-X
Fenrir
17
9 / 7 / 7
11,117
794
10,172
16,668
9,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
lRadiatorl
Hachiman
15
0 / 6 / 11
8,678
620
11,041
13,227
5,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
29
Kills
19
19
Deaths
29
77
Assists
52
Player
Kills
Deaths
Assists
KDA
L
8
5
7
2.3
L
Mercury
Shinroon
Mercury
1
7
13
1.07
W
6
3
17
4.83
W
Chang'e
Simina
Chang'e
11
3
13
5.83
W
Pele
SpeeDoo
Pele
9
4
15
4.13
L
Sylvanus
TehZaruZ
Sylvanus
1
4
14
2
L
Fenrir
TidusFF-X
Fenrir
9
7
7
1.79
W
Osiris
fedos831
Osiris
1
2
19
5.25
L
Hachiman
lRadiatorl
Hachiman
0
6
11
0.92
W
Ullr
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,984
Damage
50,003
76,093
Taken
80,769
49,797
Mitigated
53,660
32,038
Healing
32,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,179
2,440
2,284
3,214
18,284
9,772
1,022
9,599
8,685
0
38,806
L
Mercury
Shinroon
Mercury
8,161
3,760
1,474
1,366
16,574
8,543
0
9,198
7,376
0
23,142
W
18,608
833
807
1,137
10,832
3,960
1,270
1,437
9,395
36,141
0
W
Chang'e
Simina
Chang'e
22,909
1,461
9,314
10,699
20,428
10,878
936
1,789
18,639
41,980
0
W
Pele
SpeeDoo
Pele
16,832
3,759
2,372
3,324
15,019
7,947
1,240
1,042
13,977
0
32,089
L
Sylvanus
TehZaruZ
Sylvanus
6,450
2,102
13,174
6,095
16,016
20,445
297
8,142
7,874
13,349
0
L
Fenrir
TidusFF-X
Fenrir
10,172
2,422
1,141
2,101
16,668
9,205
328
7,337
9,331
0
14,482
W
Osiris
fedos831
Osiris
7,935
1,421
1,220
1,365
15,125
19,799
1,254
1,439
13,686
0
18,599
L
Hachiman
lRadiatorl
Hachiman
11,041
6,905
160
1,152
13,227
5,695
0
7,241
5,986
0
20,754
W
Ullr
6,700
4,111
1,293
507
14,689
7,213
1,361
743
13,946
0
16,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,518
Gold Earned
50,208
160
Minions Killed
111
0
Camps Cleared
0
1,351,032
Distance Traveled
1,226,199
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,905
779
41
3
0
256,252
0
L
Mercury
9,769
698
15
1
0
262,157
1
W
Janus
11,506
822
46
3
0
277,974
2
W
Chang'e
12,376
884
42
3
0
303,233
0
W
Pele
11,915
851
38
3
0
283,029
6
L
Sylvanus
9,739
696
18
1
0
217,589
3
L
Fenrir
11,117
794
7
1
0
253,486
0
W
Osiris
10,123
723
12
1
0
263,009
2
L
Hachiman
8,678
620
30
2
0
236,715
2
W
Ullr
9,598
686
22
2
0
223,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role