Player Matchup

Izanami
Izanami
Makarakajoe
Izanami
Level 6
God Stats
2W - 6L
1,721 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Sol
Sol
Sprtn General
Sol
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 95L
1,598 Elo+
Party 2
Nike
Nike
xElitexLegacyx6
Nike
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 107L
1,468 Elo+
Party 2
Team Averages
Level 57
1,574 SR
1,522 Elo+

VS

Team Averages
Level 60
1,588 SR
1,660 Elo+
Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,430 Elo+
Solo
Olorun
Olorun
DAMNEDxWOLF
Olorun
Level 147
God Stats
30W - 19L
1,361 SR
Queue Stats
382W - 305L
1,796 Elo+
Party 1
Horus
Horus
Kent Douglas
Horus
Level 26
God Stats
6W - 1L
1,902 SR
Queue Stats
86W - 29L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Makarakajoe
Izanami
12
5 / 2 / 2
10,551
659
10,823
8,505
2,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 4
9,399
587
10,212
10,326
2,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 6
9,558
597
6,870
11,618
5,465
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 4 / 8
9,731
608
5,620
14,656
11,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
13
7 / 1 / 5
11,396
712
10,832
9,122
3,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 3 / 6
10,504
657
8,533
14,860
13,903
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
13
13
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
4
8
1.25
W
Olorun
7
1
5
9.5
W
5
3
6
2.67
L
Izanami
Makarakajoe
Izanami
5
2
2
3
L
2
5
4
0.8
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
24,985
30,449
Taken
38,638
10,655
Mitigated
29,102
5,457
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,620
291
0
1,845
14,656
11,846
182
4,912
9,744
28,262
806
W
Olorun
10,832
4,134
1,998
5,534
9,122
3,353
2,159
1,988
7,134
44,128
0
W
8,533
3,857
1,751
6,274
14,860
13,903
275
3,332
11,528
0
25,963
L
Izanami
Makarakajoe
Izanami
10,823
7,242
0
2,563
8,505
2,820
75
4,489
4,016
0
40,391
L
10,212
498
0
2,353
10,326
2,370
463
5,436
4,890
32,881
0
L
6,870
820
0
541
11,618
5,465
246
6,139
5,479
0
28,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
31,631
181
Minions Killed
167
0
Camps Cleared
0
803,504
Distance Traveled
856,217
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,731
608
58
4
0
290,769
1
W
Olorun
11,396
712
72
5
0
281,087
2
W
Horus
10,504
657
37
2
0
284,361
4
L
Izanami
10,551
659
80
5
0
249,702
1
L
Sol
9,399
587
40
3
0
286,979
5
L
Nike
9,558
597
61
4
0
266,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role