Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AwokenPr0digyX
Merlin
Level 126
God Stats
5W - 0L
1,405 SR
Queue Stats
89W - 69L
1,580 Elo+
Party 1
Hercules
Hercules
GrandMasterNinja
Hercules
Level 26
God Stats
5W - 4L
1,272 SR
Queue Stats
78W - 53L
1,653 Elo+
Party 1
Team Averages
Level 93
1,393 SR
1,578 Elo+

VS

Team Averages
Level 33
1,500 SR
1,736 Elo+
Sobek
Sobek
 
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,760 Elo+
Solo
Janus
Janus
PerfectUprising
Janus
Level 74
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 9L
1,681 Elo+
Party 2
Neith
Neith
WolfyjrBOSS
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
4 / 2 / 4
7,314
731
3,231
5,222
1,691
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 6
8,208
821
5,806
5,821
1,888
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 1 / 5
7,386
739
3,122
5,447
2,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 6 / 2
5,815
582
394
6,092
2,711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

9
2 / 2 / 0
6,736
674
5,808
4,338
1,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
6,341
634
2,143
4,193
1,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
4
3
L
Sobek
 
Sobek
0
6
2
0.17
W
4
0
6
7
W
3
1
5
5.5
L
2
2
0
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,159
Damage
8,345
16,490
Taken
14,623
5,733
Mitigated
5,256
4,025
Healing
591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,231
1,103
0
81
5,222
1,691
0
2,241
2,981
0
16,898
L
Sobek
 
Sobek
394
0
0
385
6,092
2,711
0
1,565
4,527
3,415
0
W
5,806
197
0
2,230
5,821
1,888
191
2,095
3,726
35,686
0
W
3,122
900
205
1,509
5,447
2,154
472
1,890
3,557
0
16,663
L
5,808
204
0
0
4,338
1,212
0
2,090
2,248
25,699
0
L
2,143
170
0
206
4,193
1,333
0
2,172
2,021
0
12,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,908
Gold Earned
18,892
125
Minions Killed
79
0
Camps Cleared
0
553,139
Distance Traveled
469,212
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,314
731
24
2
0
187,976
4
L
Sobek
5,815
582
7
1
0
123,305
1
W
Merlin
8,208
821
64
6
0
170,125
2
W
Hercules
7,386
739
37
4
0
195,038
0
L
Janus
6,736
674
41
4
0
177,845
4
L
Neith
6,341
634
31
3
0
168,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role