Player Matchup

Sun Wukong
Sun Wukong
Silver II
KingxAntoine
Sun Wukong
Silver II
Level 63
God Stats
19W - 15L
1,803 SR
Queue Stats
94W - 84L
1,318 MMR
Party 1
Hel
Hel
Silver II
KingxJarvis
Hel
Silver II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 85L
1,311 MMR
Party 1
Chernobog
Chernobog
Silver II
KingxSlavy
Chernobog
Silver II
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,382 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,601 SR
1,337 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,410 SR
1,320 MMR
Bellona
Bellona
Silver IV
MI_NAME_IS
Bellona
Silver IV
Level 117
God Stats
14W - 16L
1,611 SR
Queue Stats
48W - 51L
1,310 MMR
Solo
Nox
Nox
Silver I
SUPER MOTTS
Nox
Silver I
Level 105
God Stats
43W - 52L
1,119 SR
Queue Stats
498W - 458L
1,308 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Shimetta kami
Guan Yu
Bronze III
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 130L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingxAntoine
Sun Wukong
16
3 / 3 / 12
15,642
626
21,275
30,861
33,520
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 12
16,721
669
18,357
21,230
14,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
KingxSlavy
Chernobog
17
9 / 8 / 4
16,558
662
24,160
21,271
9,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OdinKumbhakarnaBacchusZeusAchilles

VS

Bans
ChaacScyllaKukulkanPersephoneMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MI_NAME_IS
Bellona
15
8 / 4 / 3
16,144
646
18,712
27,668
36,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 7 / 7
15,719
629
23,108
16,873
7,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
15
1 / 6 / 9
14,306
572
15,790
29,548
31,465
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
17
Kills
14
14
Deaths
17
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
KingxAntoine
Sun Wukong
3
3
12
3
W
5
3
12
3.67
W
Chernobog
KingxSlavy
Chernobog
9
8
4
1.38
L
Bellona
MI_NAME_IS
Bellona
8
4
3
2.38
L
5
7
7
1.21
L
Guan Yu
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,792
Damage
57,610
73,362
Taken
74,089
56,623
Mitigated
75,046
40,354
Healing
21,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
KingxAntoine
Sun Wukong
21,275
3,222
846
13,270
30,861
33,520
242
9,406
21,455
504
55,048
W
18,357
833
10,616
14,924
21,230
14,101
637
5,056
16,174
81,295
0
W
Chernobog
KingxSlavy
Chernobog
24,160
14,033
0
698
21,271
9,002
2,956
8,707
12,564
0
89,323
L
Bellona
MI_NAME_IS
Bellona
18,712
7,117
18
5,259
27,668
36,464
486
7,579
20,089
0
44,428
L
23,108
923
780
1,582
16,873
7,117
851
3,399
13,474
70,785
0
L
Guan Yu
15,790
3,038
6,101
8,001
29,548
31,465
97
7,509
22,039
0
54,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,921
Gold Earned
46,169
295
Minions Killed
231
0
Camps Cleared
0
1,345,162
Distance Traveled
1,287,546
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,642
626
43
2
0
467,056
3
W
Hel
16,721
669
127
5
0
474,257
5
W
Chernobog
16,558
662
125
5
0
403,849
4
L
Bellona
16,144
646
52
2
0
393,922
0
L
Nox
15,719
629
117
5
0
408,645
2
L
Guan Yu
14,306
572
62
2
0
484,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role