Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 23
God Stats
6W - 2L
1,400 SR
Queue Stats
60W - 49L
1,107 Elo+
Solo
Zeus
Zeus
moises17vasco
Zeus
Level 77
God Stats
6W - 6L
1,500 SR
Queue Stats
104W - 93L
1,500 Elo+
Solo
Ymir
Ymir
pastadisastr
Ymir
Level 29
God Stats
6W - 2L
1,490 SR
Queue Stats
6W - 2L
1,302 Elo+
Solo
Team Averages
Level 43
1,463 SR
1,303 Elo+

VS

Team Averages
Level 40
1,431 SR
1,365 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
58W - 91L
1,414 SR
Queue Stats
69W - 112L
1,498 Elo+
Solo
Pele
Pele
NSL Triger
Pele
Level 65
God Stats
14W - 17L
1,483 SR
Queue Stats
636W - 729L
1,255 Elo+
Solo
King Arthur
King Arthur
Schwarzes_Loch_0
King Arthur
Level 25
God Stats
4W - 3L
1,397 SR
Queue Stats
289W - 298L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
7 / 5 / 6
10,713
765
14,550
10,814
4,890
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 1 / 8
10,340
739
13,078
6,898
1,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 8
9,999
714
3,049
9,072
4,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 6 / 1
7,916
565
8,341
11,618
5,511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 4 / 0
10,245
732
8,647
15,168
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Schwarzes_Loch_0
King Arthur
9
0 / 5 / 3
7,932
567
3,594
12,206
7,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
7
7
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
5
6
2
L
Neith
 
Neith
0
6
1
0.08
L
7
4
0
1.75
L
King Arthur
Schwarzes_Loch_0
King Arthur
0
5
3
0.3
W
5
1
8
9
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
20,582
26,784
Taken
38,992
10,871
Mitigated
21,659
5,939
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,550
6,695
0
1,520
10,814
4,890
1,018
6
10,808
0
47,315
L
Neith
 
Neith
8,341
2,016
0
3,249
11,618
5,511
0
4,951
6,667
0
30,063
L
8,647
1,512
513
3,318
15,168
8,689
0
5,304
9,864
0
38,797
L
King Arthur
Schwarzes_Loch_0
King Arthur
3,594
408
0
560
12,206
7,459
0
6,000
6,206
0
10,295
W
13,078
1,366
0
2,928
6,898
1,858
839
48
6,850
39,862
0
W
3,049
350
696
795
9,072
4,123
175
0
9,072
13,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
26,093
159
Minions Killed
111
0
Camps Cleared
0
695,176
Distance Traveled
794,422
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,713
765
72
5
0
208,086
4
L
Neith
7,916
565
47
3
0
210,259
0
L
Pele
10,245
732
52
4
0
344,892
0
L
King Arthur
7,932
567
12
1
0
239,271
2
W
Zeus
10,340
739
58
4
0
215,312
0
W
Ymir
9,999
714
29
2
0
271,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role