Player Matchup

Scylla
Scylla
alenator1
Scylla
Level 142
God Stats
13W - 3L
1,967 SR
Queue Stats
315W - 184L
1,914 Elo+
Party 1
Pele
Pele
drecker2
Pele
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,376 Elo+
Solo
Odin
Odin
huraikir
Odin
Level 103
God Stats
9W - 3L
2,080 SR
Queue Stats
212W - 149L
1,733 Elo+
Party 1
Team Averages
Level 109
1,849 SR
1,675 Elo+

VS

Team Averages
Level 97
1,574 SR
1,714 Elo+
Sobek
Sobek
ANLISMASH
Sobek
Level 44
God Stats
0W - 2L
1,323 SR
Queue Stats
56W - 11L
1,946 Elo+
Solo
Zeus
Zeus
DGRIFFIN98
Zeus
Level 141
God Stats
2W - 3L
1,715 SR
Queue Stats
61W - 46L
1,613 Elo+
Party 2
Mercury
Mercury
TwelveTrials
Mercury
Level 105
God Stats
2W - 1L
1,683 SR
Queue Stats
27W - 26L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
alenator1
Scylla
15
7 / 3 / 8
13,034
767
16,057
10,094
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
14
10 / 5 / 5
12,732
749
11,634
16,721
8,047
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
12
2 / 5 / 10
11,062
651
6,190
12,166
10,380
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ANLISMASH
Sobek
13
4 / 4 / 8
12,464
733
10,392
19,647
26,304
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
6 / 9 / 5
11,688
688
15,720
11,099
3,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TwelveTrials
Mercury
12
2 / 6 / 6
10,450
615
3,367
11,178
4,218
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
19
Kills
12
13
Deaths
19
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
ANLISMASH
Sobek
4
4
8
2
L
6
9
5
0.94
L
Mercury
TwelveTrials
Mercury
2
6
6
0.83
W
Scylla
alenator1
Scylla
7
3
8
3.67
W
Pele
10
5
5
2.5
W
Odin
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
29,479
38,981
Taken
41,924
22,034
Mitigated
34,458
11,053
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ANLISMASH
Sobek
10,392
1,451
0
4,218
19,647
26,304
78
8,589
11,058
30,421
0
L
15,720
837
0
250
11,099
3,936
280
3,367
7,732
48,144
0
L
Mercury
TwelveTrials
Mercury
3,367
1,573
0
381
11,178
4,218
0
4,143
7,035
0
36,050
W
Scylla
alenator1
Scylla
16,057
2,357
0
5,277
10,094
3,607
2,152
7,083
3,011
74,069
0
W
Pele
11,634
3,520
0
5,076
16,721
8,047
1,086
10,315
6,406
0
49,374
W
Odin
6,190
1,122
0
700
12,166
10,380
44
8,748
3,418
0
23,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
34,602
228
Minions Killed
192
0
Camps Cleared
0
954,181
Distance Traveled
902,965
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,464
733
28
2
0
323,735
4
L
Zeus
11,688
688
76
4
0
260,572
6
L
Mercury
10,450
615
88
5
0
318,658
3
W
Scylla
13,034
767
113
7
0
310,523
6
W
Pele
12,732
749
77
5
0
312,011
6
W
Odin
11,062
651
38
2
0
331,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role