Player Matchup

Hercules
Hercules
Bronze III
Nikumbha
Hercules
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,401 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
Virj
Hou Yi
Silver IV
Level 62
God Stats
1W - 1L
1,705 SR
Queue Stats
4W - 7L
1,371 MMR
Party 1
Vulcan
Vulcan
Silver II
Yeaa No
Vulcan
Silver II
Level 49
God Stats
9W - 7L
1,776 SR
Queue Stats
17W - 19L
1,280 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,660 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,412 SR
1,394 MMR
Bastet
Bastet
Silver IV
BigDoinksBro
Bastet
Silver IV
Level 105
God Stats
0W - 1L
1,147 SR
Queue Stats
55W - 43L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
Motitaz422
Jormungandr
Silver II
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 128L
1,356 MMR
Solo
Scylla
Scylla
Gold IV
Silverwing2000
Scylla
Gold IV
Level 105
God Stats
21W - 27L
1,591 SR
Queue Stats
251W - 257L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nikumbha
Hercules
9
0 / 3 / 3
8,107
540
5,010
13,179
8,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Virj
Hou Yi
10
1 / 0 / 2
8,506
567
4,295
7,118
2,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Yeaa No
Vulcan
12
3 / 0 / 1
9,457
630
8,902
4,970
1,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
OdinZeusHeimdallrBacchusKukulkan

VS

Bans
MedusaOlorunChaacEsetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
1 / 4 / 2
8,461
564
6,227
10,180
2,975
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Motitaz422
Jormungandr
12
1 / 0 / 2
9,700
647
7,105
8,589
8,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 0 / 2
8,960
597
7,351
5,496
1,593
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
4
Kills
3
3
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
4
2
0.5
L
Jormungandr
Motitaz422
Jormungandr
1
0
2
2
W
Hercules
Nikumbha
Hercules
0
3
3
0.5
L
1
0
2
2
W
Hou Yi
Virj
Hou Yi
1
0
2
2
W
Vulcan
Yeaa No
Vulcan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,207
Damage
20,683
25,267
Taken
24,265
12,549
Mitigated
12,746
8,591
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,227
1,310
0
1,415
10,180
2,975
0
3,792
6,388
0
24,365
L
Jormungandr
Motitaz422
Jormungandr
7,105
1,229
0
0
8,589
8,178
0
2,976
5,613
31,999
0
W
Hercules
Nikumbha
Hercules
5,010
1,334
0
6,176
13,179
8,653
0
8,700
4,479
0
14,042
L
7,351
0
0
2,410
5,496
1,593
0
2,234
3,262
45,074
0
W
Hou Yi
Virj
Hou Yi
4,295
1,297
357
942
7,118
2,268
0
4,070
3,048
0
25,219
W
Vulcan
Yeaa No
Vulcan
8,902
3,102
0
1,116
4,970
1,628
0
1,714
3,256
49,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
27,121
161
Minions Killed
186
0
Camps Cleared
0
875,420
Distance Traveled
796,631
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,461
564
34
2
0
301,609
9
L
Jormungandr
9,700
647
61
4
0
249,681
2
W
Hercules
8,107
540
20
1
0
291,702
3
L
Scylla
8,960
597
91
6
0
245,341
2
W
Hou Yi
8,506
567
52
3
0
290,632
3
W
Vulcan
9,457
630
89
6
0
293,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role