Player Matchup

Horus
Horus
 
Horus
Level 10
God Stats
3W - 3L
1,609 SR
Queue Stats
4W - 6L
1,656 Elo+
Solo
Ymir
Ymir
D3athxShanker99
Ymir
Level 27
God Stats
61W - 60L
1,508 SR
Queue Stats
83W - 89L
1,587 Elo+
Solo
Cerberus
Cerberus
KittyGangChick
Cerberus
Level 27
God Stats
24W - 34L
1,347 SR
Queue Stats
156W - 192L
1,447 Elo+
Solo
Medusa
Medusa
Zylexn
Medusa
Level 25
God Stats
4W - 4L
1,727 SR
Queue Stats
185W - 262L
1,667 Elo+
Solo
Yemoja
Yemoja
xImaRealBoiix
Yemoja
Level 22
God Stats
5W - 6L
1,756 SR
Queue Stats
25W - 24L
1,662 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,604 Elo+

VS

Team Averages
Level 8
1,671 SR
1,595 Elo+
Loki
Loki
Juice_Fast
Loki
Level 6
God Stats
5W - 3L
1,642 SR
Queue Stats
31W - 44L
1,629 Elo+
Party 1
Thanatos
Thanatos
RandAlienAnomaly
Thanatos
Level 8
God Stats
1W - 1L
1,741 SR
Queue Stats
8W - 7L
1,623 Elo+
Solo
Cernunnos
Cernunnos
TarsalOne1
Cernunnos
Level 5
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Bellona
Bellona
XDarknessDelicia
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Geb
Geb
mike1625
Geb
Level 14
God Stats
15W - 18L
1,751 SR
Queue Stats
30W - 29L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
11 / 1 / 12
11,764
619
16,736
13,986
11,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 1 / 7
10,719
564
7,899
9,221
4,058
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
14
5 / 2 / 13
10,590
557
8,895
14,305
9,502
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Zylexn
Medusa
13
6 / 3 / 9
9,479
499
7,730
8,990
3,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
16 / 0 / 7
11,993
631
18,779
11,622
6,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
7,395
389
2,537
14,494
5,563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
5 / 9 / 0
9,174
483
9,228
15,072
5,142
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
TarsalOne1
Cernunnos
12
1 / 13 / 2
8,041
423
9,544
15,564
6,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 7 / 1
7,995
421
5,052
12,310
11,335
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 8 / 3
6,793
358
6,186
18,261
7,343
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
44
Kills
7
7
Deaths
44
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
11
1
12
17
W
6
1
7
9.5
L
1
7
0
0.14
W
Cerberus
5
2
13
5.75
L
5
9
0
0.56
L
Cernunnos
TarsalOne1
Cernunnos
1
13
2
0.15
L
0
7
1
0.07
W
Medusa
Zylexn
Medusa
6
3
9
3.5
L
0
8
3
0.19
W
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,039
Damage
32,547
58,124
Taken
75,701
34,568
Mitigated
35,782
21,563
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,736
7,678
2,481
5,176
13,986
11,281
2,378
1,126
12,860
0
66,582
W
7,899
1,885
364
1,939
9,221
4,058
0
1,411
7,810
51,747
0
L
2,537
926
0
1,712
14,494
5,563
0
6,133
8,361
0
30,236
W
Cerberus
8,895
405
876
3,658
14,305
9,502
2,484
2,105
12,200
28,878
0
L
9,228
3,158
0
7,342
15,072
5,142
918
6,377
8,695
0
58,614
L
Cernunnos
TarsalOne1
Cernunnos
9,544
4,493
0
256
15,564
6,399
1,054
8,720
6,844
0
41,830
L
5,052
1,180
0
821
12,310
11,335
715
4,784
7,526
0
37,604
W
Medusa
Zylexn
Medusa
7,730
5,194
489
1,528
8,990
3,223
4,332
720
8,270
0
37,747
L
6,186
209
0
0
18,261
7,343
0
9,559
8,702
18,889
0
W
18,779
2,130
1,740
3,312
11,622
6,504
1,978
824
10,798
74,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
39,398
420
Minions Killed
303
0
Camps Cleared
0
1,759,473
Distance Traveled
1,574,855
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,764
619
104
5
0
382,458
2
W
Ymir
10,719
564
88
5
0
356,234
0
L
Loki
7,395
389
55
3
0
312,255
3
W
Cerberus
10,590
557
52
3
0
342,189
2
L
Thanatos
9,174
483
85
4
0
327,519
0
L
Cernunnos
8,041
423
71
4
0
278,808
0
L
Bellona
7,995
421
76
4
0
307,197
5
W
Medusa
9,479
499
53
3
0
322,023
8
L
Geb
6,793
358
16
1
0
349,076
0
W
Yemoja
11,993
631
123
6
0
356,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role