Player Matchup

Ra
Ra
AndreLeBlack
Ra
Level 108
God Stats
1W - 1L
1,437 SR
Queue Stats
156W - 141L
1,618 Elo+
Solo
Khepri
Khepri
BENALIS 5467
Khepri
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 85L
1,653 Elo+
Party 1
He Bo
He Bo
Sinfulpuppies
He Bo
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 238L
1,444 Elo+
Party 1
Set
Set
WAR 808
Set
Level 95
God Stats
0W - 1L
1,316 SR
Queue Stats
93W - 118L
1,314 Elo+
Solo
Scylla
Scylla
Widdowmaker7
Scylla
Level 146
God Stats
7W - 3L
1,500 SR
Queue Stats
208W - 189L
1,446 Elo+
Solo
Team Averages
Level 111
1,450 SR
1,495 Elo+

VS

Team Averages
Level 120
1,382 SR
1,504 Elo+
Bellona
Bellona
KfCPoWeR33260Fr
Bellona
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
303W - 279L
1,479 Elo+
Party 2
Raijin
Raijin
Riku Knightwolf
Raijin
Level 153
God Stats
11W - 8L
1,285 SR
Queue Stats
650W - 744L
1,449 Elo+
Solo
Ra
Ra
Seals I Chaos
Ra
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
285W - 276L
1,427 Elo+
Party 2
Ymir
Ymir
by Chronics
Ymir
Level 105
God Stats
3W - 1L
1,340 SR
Queue Stats
63W - 75L
1,707 Elo+
Party 2
Janus
Janus
sG TriKiiN
Janus
Level 141
God Stats
3W - 2L
1,285 SR
Queue Stats
124W - 114L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
9,200
708
11,319
11,286
4,776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
15
2 / 4 / 5
8,623
663
7,575
14,153
20,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 6 / 5
10,300
792
9,289
9,626
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
14
0 / 6 / 9
8,228
633
6,082
12,036
5,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
4 / 6 / 3
9,039
695
13,985
10,975
4,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 14
10,845
834
13,355
15,826
14,895
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 4 / 16
10,624
817
13,034
13,016
10,284
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 11
9,284
714
4,598
12,726
4,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 3 / 18
10,875
837
8,482
18,463
14,544
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
19
4 / 0 / 22
10,555
812
13,148
6,250
2,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
14
Kills
27
27
Deaths
14
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Khepri
2
4
5
1.13
W
9
4
14
4
W
7
4
16
3.75
W
1
3
11
2.17
L
6
6
5
1.42
L
Set
0
6
9
0.75
L
Scylla
4
6
3
0.92
W
6
3
18
5
W
Janus
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,250
Damage
52,617
58,076
Taken
66,281
38,912
Mitigated
46,623
16,861
Healing
34,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,319
119
3,574
2,996
11,286
4,776
0
7,783
3,503
32,338
0
L
Khepri
7,575
252
1,854
1,234
14,153
20,553
0
8,458
5,695
15,985
0
W
13,355
3,613
3,116
2,294
15,826
14,895
934
7,134
8,692
0
25,762
W
13,034
390
2,387
2,286
13,016
10,284
1,534
9,920
3,096
22,202
0
W
4,598
825
6,661
6,033
12,726
4,691
493
10,488
2,238
26,539
0
L
9,289
670
1,760
931
9,626
3,781
0
7,855
1,771
22,355
0
L
Set
6,082
2,624
1,319
1,422
12,036
5,467
0
8,076
3,960
0
9,387
L
Scylla
13,985
416
1,104
667
10,975
4,335
0
7,090
3,885
21,608
0
W
8,482
762
2,584
5,198
18,463
14,544
234
10,692
6,911
11,991
0
W
Janus
13,148
435
2,356
1,185
6,250
2,209
1,628
3,934
2,316
32,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,390
Gold Earned
52,183
109
Minions Killed
128
0
Camps Cleared
0
1,020,224
Distance Traveled
1,144,146
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,200
708
43
3
0
227,779
0
L
Khepri
8,623
663
4
0
0
204,451
1
W
Bellona
10,845
834
23
2
0
265,496
2
W
Raijin
10,624
817
20
2
0
186,865
0
W
Ra
9,284
714
47
4
0
217,045
0
L
He Bo
10,300
792
37
3
0
209,703
0
L
Set
8,228
633
2
0
0
229,388
0
L
Scylla
9,039
695
23
2
0
148,903
0
W
Ymir
10,875
837
5
0
0
225,674
2
W
Janus
10,555
812
33
3
0
249,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role