Player Matchup

Medusa
Medusa
Alepitufin
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,324 Elo+
Solo
Bacchus
Bacchus
AurelYopMe
Bacchus
Level 27
God Stats
1W - 2L
1,174 SR
Queue Stats
46W - 55L
1,369 Elo+
Solo
Hades
Hades
Spiderguy03
Hades
Level 53
God Stats
9W - 9L
1,561 SR
Queue Stats
81W - 76L
1,245 Elo+
Solo
Team Averages
Level 36
1,412 SR
1,312 Elo+

VS

Team Averages
Level 55
1,475 SR
1,298 Elo+
Ymir
Ymir
ArtStickW1
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,280 Elo+
Party 1
Hel
Hel
Leandralan
Hel
Level 66
God Stats
1W - 1L
1,278 SR
Queue Stats
51W - 62L
1,179 Elo+
Party 1
Bakasura
Bakasura
rokerfea13
Bakasura
Level 83
God Stats
6W - 9L
1,647 SR
Queue Stats
83W - 77L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alepitufin
Medusa
13
2 / 9 / 4
12,599
630
7,723
16,768
4,799
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
AurelYopMe
Bacchus
12
1 / 5 / 4
12,457
623
7,462
15,279
18,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
6 / 5 / 1
13,049
652
16,246
14,836
7,008
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 12
12,018
601
5,797
11,067
9,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 2 / 5
12,886
644
8,232
17,296
6,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
rokerfea13
Bakasura
15
14 / 7 / 3
15,059
753
24,551
21,973
8,831
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
19
19
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alepitufin
Medusa
2
9
4
0.44
W
0
0
12
6
L
Bacchus
AurelYopMe
Bacchus
1
5
4
0.6
W
5
2
5
3.75
L
6
5
1
1.3
W
Bakasura
rokerfea13
Bakasura
14
7
3
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
38,580
46,883
Taken
50,336
30,096
Mitigated
25,283
9,363
Healing
30,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alepitufin
Medusa
7,723
4,693
0
3,858
16,768
4,799
44
3,567
11,814
0
46,488
W
5,797
1,355
0
966
11,067
9,672
466
5,656
5,411
15,962
0
L
Bacchus
AurelYopMe
Bacchus
7,462
396
0
1,685
15,279
18,289
0
5,665
8,913
25,501
0
W
8,232
1,107
12,198
12,440
17,296
6,780
1,190
10,397
6,899
52,792
0
L
16,246
1,163
617
3,203
14,836
7,008
64
4,851
8,986
46,949
0
W
Bakasura
rokerfea13
Bakasura
24,551
16,300
0
5,375
21,973
8,831
1,640
8,970
13,003
0
70,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
39,963
171
Minions Killed
205
0
Camps Cleared
0
988,285
Distance Traveled
1,114,024
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,599
630
68
3
0
319,159
1
W
Ymir
12,018
601
8
0
0
371,929
0
L
Bacchus
12,457
623
25
1
0
341,981
5
W
Hel
12,886
644
111
6
0
356,010
0
L
Hades
13,049
652
78
4
0
327,145
5
W
Bakasura
15,059
753
86
4
0
386,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role