Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
DrFaceplant
Cu Chulainn
Gold V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 65L
1,549 MMR
Solo
Awilix
Awilix
Silver I
Robin
Awilix
Silver I
Level 153
God Stats
1W - 3L
1,727 SR
Queue Stats
166W - 149L
1,572 MMR
Solo
Heimdallr
Heimdallr
Platinum V
minandmax
Heimdallr
Platinum V
Level 160
God Stats
1W - 5L
1,325 SR
Queue Stats
180W - 164L
1,678 MMR
Party 2
Bacchus
Bacchus
Gold IV
minmax37
Bacchus
Gold IV
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 239L
1,462 MMR
Party 2
Thoth
Thoth
Gold I
varvar97
Thoth
Gold I
Level 142
God Stats
11W - 12L
1,671 SR
Queue Stats
119W - 140L
1,578 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,545 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,665 SR
1,568 MMR
Olorun
Olorun
Silver I
DrLeiwand
Olorun
Silver I
Level 95
God Stats
3W - 4L
1,834 SR
Queue Stats
25W - 32L
1,494 MMR
Party 1
Odin
Odin
Platinum V
FTWMessI
Odin
Platinum V
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 94L
1,585 MMR
Party 3
Ne Zha
Ne Zha
Gold II
Glumpat
Ne Zha
Gold II
Level 36
God Stats
5W - 3L
1,655 SR
Queue Stats
62W - 71L
1,601 MMR
Party 1
Arachne
Arachne
Gold I
GrayFох
Arachne
Gold I
Level 157
God Stats
12W - 12L
1,616 SR
Queue Stats
101W - 98L
1,575 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
IGrooT
Baron Samedi
Gold I
Level 159
God Stats
18W - 8L
1,721 SR
Queue Stats
403W - 403L
1,586 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrFaceplant
Cu Chulainn
20
6 / 9 / 12
20,966
499
37,758
48,193
74,503
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
Robin
Awilix
20
9 / 9 / 18
20,061
478
24,932
33,068
16,727
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
minandmax
Heimdallr
20
11 / 14 / 14
19,841
472
41,159
37,624
17,492
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
minmax37
Bacchus
20
8 / 4 / 22
19,635
468
27,762
58,446
114,721
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
varvar97
Thoth
20
17 / 11 / 15
22,979
547
47,676
26,333
10,874
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SusanoThorYemojaBastetEset

VS

Bans
KukulkanKumbhakarnaThanatosGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DrLeiwand
Olorun
20
12 / 17 / 9
21,900
521
36,204
43,326
19,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
20
7 / 7 / 15
21,134
503
28,354
37,530
57,820
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
Glumpat
Ne Zha
20
3 / 9 / 23
20,918
498
25,181
57,151
68,203
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
GrayFох
Arachne
20
15 / 8 / 18
25,658
611
29,862
47,262
41,372
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
IGrooT
Baron Samedi
20
10 / 11 / 10
22,814
543
43,022
36,141
18,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
122
51
Kills
47
47
Deaths
52
81
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DrFaceplant
Cu Chulainn
6
9
12
1.33
W
Olorun
DrLeiwand
Olorun
12
17
9
0.97
W
Odin
7
7
15
2.07
W
Ne Zha
Glumpat
Ne Zha
3
9
23
1.61
W
Arachne
GrayFох
Arachne
15
8
18
3
W
Baron Samedi
IGrooT
Baron Samedi
10
11
10
1.36
L
Awilix
Robin
Awilix
9
9
18
2
L
Heimdallr
minandmax
Heimdallr
11
14
14
1.29
L
Bacchus
minmax37
Bacchus
8
4
22
4.75
L
Thoth
varvar97
Thoth
17
11
15
2.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,287
Damage
162,623
203,664
Taken
221,410
234,317
Mitigated
205,026
35,471
Healing
75,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DrFaceplant
Cu Chulainn
37,758
7,971
0
8,199
48,193
74,503
214
17,069
31,124
28,430
170,778
W
Olorun
DrLeiwand
Olorun
36,204
22,402
2,301
11,357
43,326
19,257
1,281
20,440
22,883
134,224
0
W
Odin
28,354
8,209
0
6,093
37,530
57,820
1,952
9,922
27,608
0
143,035
W
Ne Zha
Glumpat
Ne Zha
25,181
9,962
0
19,141
57,151
68,203
1,623
19,618
37,527
0
116,350
W
Arachne
GrayFох
Arachne
29,862
20,033
0
14,882
47,262
41,372
204
21,631
25,631
426
192,025
W
Baron Samedi
IGrooT
Baron Samedi
43,022
2,166
10,860
10,797
36,141
18,374
1,836
23,947
12,194
168,557
0
L
Awilix
Robin
Awilix
24,932
9,677
0
2,513
33,068
16,727
1,587
8,952
24,116
0
155,659
L
Heimdallr
minandmax
Heimdallr
41,159
20,262
0
7,087
37,624
17,492
3,131
16,289
21,335
0
173,718
L
Bacchus
minmax37
Bacchus
27,762
1,995
0
11,026
58,446
114,721
0
33,911
24,535
60,494
0
L
Thoth
varvar97
Thoth
47,676
1,076
534
6,112
26,333
10,874
2,573
6,710
19,623
190,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,482
Gold Earned
112,424
942
Minions Killed
872
0
Camps Cleared
0
3,540,307
Distance Traveled
3,971,670
72
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
20,966
499
246
6
0
696,357
14
W
Olorun
21,900
521
161
4
0
685,991
2
W
Odin
21,134
503
172
4
0
761,188
2
W
Ne Zha
20,918
498
89
2
0
936,766
29
W
Arachne
25,658
611
225
5
0
875,643
17
W
Baron Samedi
22,814
543
225
5
0
712,082
5
L
Awilix
20,061
478
201
5
0
775,294
10
L
Heimdallr
19,841
472
198
5
0
617,186
6
L
Bacchus
19,635
468
52
1
0
737,311
28
L
Thoth
22,979
547
245
6
0
714,159
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role