Player Matchup

Fenrir
Fenrir
Knwldg6688
Fenrir
Level 24
God Stats
2W - 8L
1,464 SR
Queue Stats
54W - 73L
1,193 Elo+
Solo
Ra
Ra
SassierDragon84
Ra
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
265W - 227L
1,396 Elo+
Party 1
Chang'e
Chang'e
extraking97
Chang'e
Level 29
God Stats
63W - 34L
1,659 SR
Queue Stats
284W - 243L
1,399 Elo+
Party 1
Ares
Ares
hunternufc2002
Ares
Level 10
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 2L
1,676 Elo+
Solo
Kukulkan
Kukulkan
jhonys19
Kukulkan
Level 27
God Stats
6W - 10L
1,534 SR
Queue Stats
317W - 398L
1,164 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,366 Elo+

VS

Team Averages
Level 17
1,485 SR
1,446 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Splityawig4fun
Cupid
Level 16
God Stats
9W - 4L
1,763 SR
Queue Stats
11W - 9L
1,728 Elo+
Solo
Xing Tian
Xing Tian
TheMillerTime
Xing Tian
Level 29
God Stats
3W - 4L
1,426 SR
Queue Stats
9W - 10L
1,348 Elo+
Solo
Thor
Thor
yobolesa
Thor
Level 8
God Stats
3W - 2L
1,236 SR
Queue Stats
10W - 16L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Knwldg6688
Fenrir
8
3 / 8 / 1
5,925
423
4,231
10,564
6,585
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 7 / 2
6,668
476
7,911
9,282
3,223
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
extraking97
Chang'e
11
4 / 5 / 3
6,572
469
6,024
7,662
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 1
4,839
346
1,382
4,001
1,913
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
jhonys19
Kukulkan
10
1 / 4 / 0
6,232
445
3,848
4,945
1,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 1 / 1
8,154
582
5,513
9,171
3,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
 
Sobek
9
2 / 6 / 7
6,416
458
2,621
10,318
5,235
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
10 / 3 / 4
8,395
600
8,746
5,719
1,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
TheMillerTime
Xing Tian
13
7 / 1 / 4
8,485
606
6,507
10,128
4,318
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
9
0 / 7 / 5
6,211
444
1,456
8,414
2,672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
14
Kills
26
27
Deaths
18
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
1
7.5
W
Sobek
 
Sobek
2
6
7
0.92
L
Fenrir
Knwldg6688
Fenrir
3
8
1
0.44
L
6
7
2
1
W
10
3
4
4
W
Xing Tian
TheMillerTime
Xing Tian
7
1
4
9
L
Chang'e
extraking97
Chang'e
4
5
3
1.1
L
0
3
1
0.17
L
Kukulkan
jhonys19
Kukulkan
1
4
0
0.25
W
Thor
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
24,843
36,454
Taken
43,750
15,682
Mitigated
17,449
7,290
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,513
1,835
0
8,760
9,171
3,392
1,933
2,747
6,424
0
43,954
W
Sobek
 
Sobek
2,621
515
0
1,539
10,318
5,235
303
6,068
4,250
10,834
0
L
Fenrir
Knwldg6688
Fenrir
4,231
835
0
1,273
10,564
6,585
68
3,381
7,183
0
17,117
L
7,911
2,565
131
2,158
9,282
3,223
111
2,145
7,137
28,540
0
W
8,746
5,112
0
0
5,719
1,832
1,847
3,643
2,076
0
25,941
W
Xing Tian
TheMillerTime
Xing Tian
6,507
1,401
88
2,933
10,128
4,318
308
3,832
6,296
30,473
0
L
Chang'e
extraking97
Chang'e
6,024
1,217
947
2,549
7,662
2,432
452
2,328
5,334
27,728
0
L
1,382
324
0
0
4,001
1,913
174
1,274
2,727
6,678
0
L
Kukulkan
jhonys19
Kukulkan
3,848
238
0
232
4,945
1,529
0
0
4,945
25,142
0
W
Thor
1,456
579
0
0
8,414
2,672
1,878
2,875
5,539
0
15,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
37,661
162
Minions Killed
198
0
Camps Cleared
0
1,025,320
Distance Traveled
1,242,398
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,154
582
66
5
0
271,711
7
W
Sobek
6,416
458
20
1
0
203,359
1
L
Fenrir
5,925
423
27
2
0
234,897
0
L
Ra
6,668
476
26
2
0
211,333
0
W
Cupid
8,395
600
51
4
0
216,894
0
W
Xing Tian
8,485
606
34
2
0
274,393
0
L
Chang'e
6,572
469
50
4
0
242,974
3
L
Ares
4,839
346
11
1
0
149,034
2
L
Kukulkan
6,232
445
48
3
0
187,082
5
W
Thor
6,211
444
27
2
0
276,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role