Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
VAD_F
Sun Wukong
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Sol
Sol
X-HighDro
Sol
Level 46
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 3L
1,535 Elo+
Solo
Team Averages
Level 87
1,566 SR
1,512 Elo+

VS

Team Averages
Level 130
1,580 SR
1,535 Elo+
Fenrir
Fenrir
LAZARO_RJ_BR
Fenrir
Level 140
God Stats
2W - 0L
1,696 SR
Queue Stats
58W - 43L
1,512 Elo+
Party 1
Chaac
Chaac
M0M pick me up
Chaac
Level 104
God Stats
8W - 11L
1,484 SR
Queue Stats
112W - 126L
1,484 Elo+
Solo
Scylla
Scylla
ReinaldoBTerra
Scylla
Level 147
God Stats
45W - 33L
1,560 SR
Queue Stats
235W - 236L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 6
9,820
655
10,423
8,764
2,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
VAD_F
Sun Wukong
11
4 / 8 / 4
9,617
641
10,361
18,480
14,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
5 / 6 / 3
10,035
669
11,378
15,122
4,672
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 8 / 8
9,532
635
7,358
15,496
5,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 1 / 7
11,200
747
11,332
16,382
8,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
10 / 2 / 5
12,334
822
15,592
10,555
3,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
16
16
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
6
2.5
W
Fenrir
1
8
8
0.63
W
5
1
7
8.5
W
10
2
5
6.25
L
Sun Wukong
VAD_F
Sun Wukong
4
8
4
0.75
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
34,282
42,366
Taken
42,433
22,140
Mitigated
17,781
11,919
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,423
4,145
0
3,393
8,764
2,678
472
4,021
4,743
0
35,452
W
Fenrir
7,358
1,767
0
4,075
15,496
5,562
0
6,013
9,483
0
20,747
W
11,332
1,730
759
5,918
16,382
8,538
937
3,231
13,151
0
41,832
W
15,592
1,586
672
3,558
10,555
3,681
1,332
2,176
8,379
48,855
0
L
Sun Wukong
VAD_F
Sun Wukong
10,361
2,638
0
4,161
18,480
14,790
91
6,602
11,878
0
26,594
L
11,378
3,268
0
4,365
15,122
4,672
0
4,997
10,125
38,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
33,066
160
Minions Killed
176
0
Camps Cleared
0
766,949
Distance Traveled
881,003
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,820
655
64
4
0
267,690
1
W
Fenrir
9,532
635
29
2
0
278,850
0
W
Chaac
11,200
747
62
4
0
330,739
0
W
Scylla
12,334
822
85
6
0
271,414
0
L
Sun Wukong
9,617
641
34
2
0
266,982
1
L
Sol
10,035
669
62
4
0
232,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role