Player Matchup

Thor
Thor
AkiyamaIzuya
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,460 Elo+
Solo
Yemoja
Yemoja
Bartzuuu
Yemoja
Level 29
God Stats
12W - 12L
1,500 SR
Queue Stats
281W - 271L
1,647 Elo+
Solo
Pele
Pele
Finessechase
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,715 Elo+
Solo
Bellona
Bellona
PleasurblePain
Bellona
Level 6
God Stats
2W - 2L
1,709 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Merlin
Merlin
TTV_WaNnaBeeZ
Merlin
Level 29
God Stats
1W - 2L
1,676 SR
Queue Stats
16W - 14L
1,760 Elo+
Solo
Team Averages
Level 21
1,577 SR
1,640 Elo+

VS

Team Averages
Level 23
1,610 SR
1,550 Elo+
Nox
Nox
DaddyCuckedMe
Nox
Level 27
God Stats
2W - 2L
1,239 SR
Queue Stats
69W - 52L
1,663 Elo+
Solo
Bakasura
Bakasura
Mark-Lam
Bakasura
Level 29
God Stats
29W - 28L
1,680 SR
Queue Stats
122W - 123L
1,683 Elo+
Party 1
Neith
Neith
Phoenix_Ma816
Neith
Level 24
God Stats
13W - 8L
1,972 SR
Queue Stats
56W - 50L
1,619 Elo+
Party 1
Odin
Odin
Ssswimming
Odin
Level 29
God Stats
5W - 2L
1,661 SR
Queue Stats
40W - 40L
1,593 Elo+
Solo
Ra
Ra
sr_sesshoumaruu
Ra
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
78W - 96L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
7,927
440
3,800
12,059
4,636
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Bartzuuu
Yemoja
14
5 / 2 / 3
9,398
522
9,951
10,955
10,542
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 5 / 1
7,188
399
2,167
12,099
3,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 6 / 1
8,719
484
7,672
14,599
9,118
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
0 / 1 / 1
9,436
524
5,222
5,946
2,660
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,368
576
9,347
6,589
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Mark-Lam
Bakasura
17
9 / 3 / 2
11,040
613
8,157
12,427
4,831
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 8
9,548
530
8,665
8,748
3,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 7
9,405
523
6,047
10,508
10,466
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 2 / 7
8,390
466
4,782
6,583
2,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
12
Kills
19
20
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Yemoja
Bartzuuu
Yemoja
5
2
3
3.25
W
4
1
5
6.5
L
1
5
1
0.3
W
Bakasura
Mark-Lam
Bakasura
9
3
2
3.33
W
3
4
8
1.75
L
4
6
1
0.75
W
3
2
7
3.25
L
0
1
1
0.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,812
Damage
36,998
55,658
Taken
44,855
30,352
Mitigated
24,055
10,873
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,800
1,122
0
1,205
12,059
4,636
1,080
2,297
9,522
0
30,191
L
Yemoja
Bartzuuu
Yemoja
9,951
1,323
763
1,169
10,955
10,542
150
1,779
8,896
51,652
0
W
9,347
499
0
500
6,589
2,903
304
2,723
3,866
64,381
0
L
2,167
561
0
1,701
12,099
3,396
0
4,278
7,492
0
27,647
W
Bakasura
Mark-Lam
Bakasura
8,157
5,375
0
6,254
12,427
4,831
414
4,177
8,250
0
68,305
W
8,665
2,281
0
3,031
8,748
3,342
839
2,711
6,037
0
54,374
L
7,672
2,940
0
3,745
14,599
9,118
0
4,531
9,460
0
36,555
W
6,047
837
0
860
10,508
10,466
1,309
3,809
6,699
0
51,545
L
5,222
178
40
2,250
5,946
2,660
100
1,244
4,632
83,237
0
W
4,782
882
739
2,859
6,583
2,513
668
1,753
4,830
27,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
48,751
423
Minions Killed
450
0
Camps Cleared
0
1,572,006
Distance Traveled
1,645,385
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,927
440
63
4
0
323,046
6
L
Yemoja
9,398
522
94
5
0
238,375
0
W
Nox
10,368
576
122
7
0
332,078
7
L
Pele
7,188
399
59
3
0
362,820
0
W
Bakasura
11,040
613
130
7
0
384,874
1
W
Neith
9,548
530
91
5
0
311,270
4
L
Bellona
8,719
484
44
2
0
334,118
1
W
Odin
9,405
523
66
4
0
303,537
3
L
Merlin
9,436
524
163
9
0
313,647
4
W
Ra
8,390
466
41
2
0
313,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role