Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Papa Brando
Hou Yi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 228L
1,544 Elo+
Solo
Scylla
Scylla
SHIKAX16
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,537 Elo+
Solo
Chronos
Chronos
SincerityUnit
Chronos
Level 141
God Stats
6W - 5L
1,515 SR
Queue Stats
371W - 354L
1,581 Elo+
Solo
Freya
Freya
TeenageMage536
Freya
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 63L
1,500 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,532 Elo+

VS

Team Averages
Level 139
1,494 SR
1,538 Elo+
Fenrir
Fenrir
Scorn309
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,481 Elo+
Solo
Vulcan
Vulcan
Sktit
Vulcan
Level 146
God Stats
14W - 0L
1,701 SR
Queue Stats
345W - 358L
1,554 Elo+
Solo
Merlin
Merlin
gabrielsniper21
Merlin
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 105L
1,633 Elo+
Solo
Ares
Ares
nepine
Ares
Level 149
God Stats
5W - 4L
1,267 SR
Queue Stats
324W - 334L
1,554 Elo+
Solo
Odin
Odin
snipertrader-_-
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 9 / 13
8,820
588
6,461
18,810
21,993
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
19
5 / 3 / 8
10,524
702
9,589
11,358
4,984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SHIKAX16
Scylla
17
3 / 5 / 6
9,816
654
10,933
13,570
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
15
1 / 8 / 10
9,534
636
10,640
20,171
7,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 7
10,964
731
12,067
13,148
5,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Scorn309
Fenrir
19
7 / 4 / 11
11,683
779
8,356
13,179
14,909
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Sktit
Vulcan
20
11 / 2 / 15
13,656
910
27,372
9,153
4,975
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 2 / 11
11,668
778
13,530
8,235
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
nepine
Ares
17
2 / 4 / 17
11,067
738
11,054
15,744
18,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 6 / 16
10,360
691
9,775
17,564
11,006
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
98
17
Kills
28
28
Deaths
18
44
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
9
13
0.72
L
Hou Yi
5
3
8
3
L
Scylla
SHIKAX16
Scylla
3
5
6
1.2
W
Fenrir
Scorn309
Fenrir
7
4
11
3.13
L
Chronos
1
8
10
0.75
W
Vulcan
Sktit
Vulcan
11
2
15
9.25
L
8
3
7
3.83
W
6
2
11
5.75
W
Ares
nepine
Ares
2
4
17
2.63
W
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,690
Damage
70,087
77,057
Taken
63,875
45,445
Mitigated
53,522
22,248
Healing
20,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,461
482
940
930
18,810
21,993
0
12,449
6,361
12,322
0
L
Hou Yi
9,589
2,623
1,682
2,485
11,358
4,984
510
6,436
4,922
0
35,534
L
Scylla
SHIKAX16
Scylla
10,933
741
1,501
4,258
13,570
5,443
45
7,834
5,736
36,109
0
W
Fenrir
Scorn309
Fenrir
8,356
1,470
2,620
2,221
13,179
14,909
1,646
6,790
6,389
0
12,493
L
Chronos
10,640
2,314
78
2,952
20,171
7,393
0
15,900
4,271
21,467
0
W
Vulcan
Sktit
Vulcan
27,372
10,995
2,738
1,537
9,153
4,975
945
5,807
3,346
68,251
0
L
12,067
3,643
1,452
5,970
13,148
5,632
234
9,337
3,811
22,752
0
W
13,530
893
2,677
2,168
8,235
3,672
1,020
5,727
2,508
39,837
0
W
Ares
nepine
Ares
11,054
154
1,352
1,567
15,744
18,960
180
10,487
5,257
14,077
0
W
9,775
2,507
1,604
2,216
17,564
11,006
816
11,290
6,274
0
11,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
58,434
175
Minions Killed
157
0
Camps Cleared
0
1,175,024
Distance Traveled
1,415,404
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,820
588
9
1
0
247,887
3
L
Hou Yi
10,524
702
62
4
0
188,753
1
L
Scylla
9,816
654
50
3
0
216,647
0
W
Fenrir
11,683
779
10
1
0
289,820
1
L
Chronos
9,534
636
16
1
0
233,571
0
W
Vulcan
13,656
910
78
5
0
329,757
0
L
Freya
10,964
731
38
3
0
288,166
1
W
Merlin
11,668
778
62
4
0
259,216
3
W
Ares
11,067
738
2
0
0
241,072
1
W
Odin
10,360
691
5
0
0
295,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role