Player Matchup

Arachne
Arachne
Gold III
Avivage
Arachne
Gold III
Level 160
God Stats
1W - 3L
1,692 SR
Queue Stats
461W - 474L
1,363 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Diastylex3
Xing Tian
Gold IV
Level 65
God Stats
2W - 2L
1,474 SR
Queue Stats
254W - 231L
1,361 MMR
Party 1
Agni
Agni
Gold IV
Pokoknight
Agni
Gold IV
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 238L
1,361 MMR
Party 1
Neith
Neith
Silver II
pody92
Neith
Silver II
Level 58
God Stats
15W - 17L
1,373 SR
Queue Stats
159W - 167L
1,318 MMR
Solo
King Arthur
King Arthur
Silver I
qp-srcn-qp
King Arthur
Silver I
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 152L
1,293 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,508 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,605 SR
1,371 MMR
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
MichelangeloDM5
Ullr
Silver III
Level 115
God Stats
14W - 11L
1,789 SR
Queue Stats
46W - 44L
1,326 MMR
Solo
Mercury
Mercury
Gold V
dark_pikle101
Mercury
Gold V
Level 47
God Stats
5W - 1L
1,497 SR
Queue Stats
56W - 52L
1,312 MMR
Solo
Tyr
Tyr
Silver III
freeestyleeerrr
Tyr
Silver III
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
207W - 204L
1,346 MMR
Solo
Hades
Hades
Gold III
mone_lazio_96
Hades
Gold III
Level 114
God Stats
21W - 7L
1,739 SR
Queue Stats
724W - 707L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Avivage
Arachne
7
0 / 2 / 1
4,899
490
1,558
6,360
2,135
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
Diastylex3
Xing Tian
6
0 / 3 / 3
4,710
471
3,391
8,516
3,343
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
4,735
474
2,045
4,028
1,092
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Neith
pody92
Neith
9
3 / 4 / 0
5,703
570
2,550
5,362
1,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
qp-srcn-qp
King Arthur
7
0 / 5 / 0
4,553
455
5,083
7,940
7,173
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
KukulkanBastetThanatosOdinThor

VS

Bans
YemojaHeimdallrSkadiScyllaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
4 / 2 / 4
6,221
622
3,050
5,434
3,023
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 4
5,792
579
4,512
4,072
1,070
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
11
6 / 1 / 3
6,827
683
4,390
4,512
1,421
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 2
6,850
685
6,148
6,926
2,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 2
6,309
631
5,321
4,432
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
17
17
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
4
3
L
Arachne
Avivage
Arachne
0
2
1
0.25
L
Xing Tian
Diastylex3
Xing Tian
0
3
3
0.5
W
2
0
4
4
L
0
3
1
0.17
W
Mercury
6
1
3
7.5
W
4
0
2
5
W
1
0
2
2
L
Neith
pody92
Neith
3
4
0
0.75
L
King Arthur
qp-srcn-qp
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,627
Damage
23,421
32,206
Taken
25,376
15,156
Mitigated
10,069
5,470
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,050
870
0
535
5,434
3,023
0
1,088
4,346
25,728
0
L
Arachne
Avivage
Arachne
1,558
1,432
0
1,813
6,360
2,135
0
768
5,592
0
22,074
L
Xing Tian
Diastylex3
Xing Tian
3,391
498
210
345
8,516
3,343
0
2,732
5,784
10,642
0
W
4,512
2,404
0
1,046
4,072
1,070
901
1,654
2,418
0
23,184
L
2,045
132
0
500
4,028
1,092
0
2,869
1,159
19,486
0
W
Mercury
4,390
1,460
0
2,276
4,512
1,421
0
146
4,366
0
36,208
W
6,148
810
0
4,574
6,926
2,739
109
0
6,926
0
36,925
W
5,321
104
0
2,405
4,432
1,816
0
2,548
1,884
34,598
0
L
Neith
pody92
Neith
2,550
1,339
0
1,140
5,362
1,413
26
1,521
3,841
0
27,210
L
King Arthur
qp-srcn-qp
King Arthur
5,083
1,180
0
1,462
7,940
7,173
0
481
7,459
0
20,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
31,999
177
Minions Killed
326
0
Camps Cleared
0
909,670
Distance Traveled
1,039,207
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,221
622
44
4
0
205,561
2
L
Arachne
4,899
490
45
5
0
171,434
2
L
Xing Tian
4,710
471
14
1
0
211,530
2
W
Ullr
5,792
579
53
5
0
192,171
2
L
Agni
4,735
474
36
4
0
175,614
0
W
Mercury
6,827
683
69
7
0
232,103
2
W
Tyr
6,850
685
80
8
0
205,510
0
W
Hades
6,309
631
80
8
0
203,862
1
L
Neith
5,703
570
57
6
0
178,205
2
L
King Arthur
4,553
455
25
3
0
172,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role