Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Falconeer
Hun Batz
Platinum II
Level 105
God Stats
12W - 9L
1,767 SR
Queue Stats
81W - 82L
1,795 MMR
Solo
Merlin
Merlin
Platinum III
Kamillo97
Merlin
Platinum III
Level 140
God Stats
1W - 5L
1,315 SR
Queue Stats
107W - 101L
1,743 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
løcalhøst
Heimdallr
Platinum IV
Level 123
God Stats
4W - 4L
1,630 SR
Queue Stats
90W - 91L
1,763 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,542 SR
1,660 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,544 SR
1,710 MMR
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
Impactionated
Mercury
Platinum V
Level 129
God Stats
10W - 12L
1,500 SR
Queue Stats
259W - 256L
1,789 MMR
Solo
Xbalanque
Xbalanque
Platinum III
LiquiiTx33
Xbalanque
Platinum III
Level 139
God Stats
11W - 11L
1,722 SR
Queue Stats
335W - 306L
1,729 MMR
Solo
Tyr
Tyr
Platinum IV
sabasaba
Tyr
Platinum IV
Level 154
God Stats
7W - 4L
1,500 SR
Queue Stats
352W - 324L
1,751 MMR
Solo
Geb
Geb
Platinum V
sammi12395
Geb
Platinum V
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 105L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 7 / 7
12,200
508
7,251
19,031
20,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
 
Osiris
19
4 / 3 / 8
12,195
508
15,381
24,872
36,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
Falconeer
Hun Batz
19
6 / 9 / 6
12,886
537
13,724
20,621
11,391
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Kamillo97
Merlin
18
3 / 7 / 4
12,260
511
10,013
12,893
5,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
løcalhøst
Heimdallr
19
6 / 6 / 8
12,675
528
18,071
17,449
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
YemojaBastetSusanoThorKing Arthur

VS

Bans
OdinPersephoneAchillesScyllaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 5 / 10
14,640
610
25,982
12,118
5,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
9 / 5 / 6
15,838
660
18,154
18,600
7,959
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
LiquiiTx33
Xbalanque
20
4 / 4 / 10
14,510
605
9,095
19,025
8,592
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 4 / 4
13,779
574
11,763
21,043
30,670
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
9 / 6 / 13
15,515
646
9,964
21,823
22,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
24
Kills
32
32
Deaths
24
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
7
7
1.21
L
Osiris
 
Osiris
4
3
8
2.67
W
Kukulkan
 
Kukulkan
5
5
10
2
L
Hun Batz
Falconeer
Hun Batz
6
9
6
1
W
Mercury
9
5
6
2.4
L
Merlin
Kamillo97
Merlin
3
7
4
0.71
W
Xbalanque
LiquiiTx33
Xbalanque
4
4
10
2.25
L
Heimdallr
løcalhøst
Heimdallr
6
6
8
1.67
W
5
4
4
1.75
W
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,440
Damage
74,958
94,866
Taken
92,609
81,331
Mitigated
75,003
19,859
Healing
29,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,251
313
0
920
19,031
20,152
34
10,692
8,339
31,608
0
L
Osiris
 
Osiris
15,381
5,021
0
9,855
24,872
36,266
402
7,316
17,556
410
66,969
W
Kukulkan
 
Kukulkan
25,982
2,618
0
2,669
12,118
5,274
2,545
4,436
7,682
110,360
0
L
Hun Batz
Falconeer
Hun Batz
13,724
3,605
0
3,001
20,621
11,391
0
6,727
13,894
0
93,717
W
Mercury
18,154
11,228
0
4,784
18,600
7,959
3,791
1,084
17,511
0
137,042
L
Merlin
Kamillo97
Merlin
10,013
285
0
1,109
12,893
5,216
84
5,952
6,941
95,764
0
W
Xbalanque
LiquiiTx33
Xbalanque
9,095
5,513
0
7,688
19,025
8,592
11,303
1,864
17,161
0
113,787
L
Heimdallr
løcalhøst
Heimdallr
18,071
5,512
0
4,974
17,449
8,306
1,592
5,259
12,190
0
94,075
W
11,763
1,368
0
11,346
21,043
30,670
1,475
3,240
17,803
0
62,493
W
9,964
2,120
0
2,781
21,823
22,508
337
7,303
14,520
29,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,216
Gold Earned
74,282
640
Minions Killed
673
0
Camps Cleared
0
2,136,942
Distance Traveled
2,438,602
24
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,200
508
49
2
0
416,668
4
L
Osiris
12,195
508
99
4
0
459,445
9
W
Kukulkan
14,640
610
169
7
0
439,503
10
L
Hun Batz
12,886
537
144
6
0
442,565
1
W
Mercury
15,838
660
194
8
0
530,588
8
L
Merlin
12,260
511
188
8
0
382,072
8
W
Xbalanque
14,510
605
180
8
0
496,408
10
L
Heimdallr
12,675
528
160
7
0
436,192
2
W
Tyr
13,779
574
105
4
0
489,542
7
W
Geb
15,515
646
25
1
0
482,561
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role