Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
IgnisGaming
Fenrir
Level 128
God Stats
11W - 6L
1,500 SR
Queue Stats
302W - 297L
1,401 Elo+
Party 1
Ra
Ra
appIepie
Ra
Level 21
God Stats
10W - 1L
1,714 SR
Queue Stats
145W - 43L
1,684 Elo+
Party 1
Bellona
Bellona
yaxisbak
Bellona
Level 26
God Stats
3W - 2L
1,496 SR
Queue Stats
101W - 55L
1,760 Elo+
Party 1
Terra
Terra
Аллатропия
Terra
Level 49
God Stats
3W - 5L
1,576 SR
Queue Stats
39W - 45L
1,550 Elo+
Solo
Team Averages
Level 65
1,557 SR
1,579 Elo+

VS

Team Averages
Level 64
1,541 SR
1,440 Elo+
Ymir
Ymir
AnthonyMidnihgt
Ymir
Level 15
God Stats
1W - 3L
1,526 SR
Queue Stats
24W - 27L
1,307 Elo+
Party 2
Anubis
Anubis
Haybales
Anubis
Level 152
God Stats
58W - 32L
1,854 SR
Queue Stats
416W - 327L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
KrisiRed
Hou Yi
Level 84
God Stats
4W - 5L
1,506 SR
Queue Stats
174W - 163L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Theadrine
Amaterasu
Level 21
God Stats
60W - 53L
1,319 SR
Queue Stats
815W - 776L
1,489 Elo+
Party 2
Nemesis
Nemesis
ZoomerHD
Nemesis
Level 46
God Stats
18W - 13L
1,500 SR
Queue Stats
27W - 25L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
2 / 1 / 0
3,398
680
2,181
1,602
351
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
5
2 / 1 / 0
3,563
713
1,396
2,721
691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 0
4,301
860
2,048
1,882
423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bellona
yaxisbak
Bellona
6
1 / 0 / 0
3,780
756
2,000
2,319
2,040
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 1 / 2
2,953
591
1,241
3,825
1,283
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
2,952
590
1,466
3,547
1,097
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Haybales
Anubis
4
0 / 4 / 0
3,134
627
1,136
2,860
1,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
KrisiRed
Hou Yi
5
3 / 0 / 0
3,495
699
2,681
2,440
529
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Theadrine
Amaterasu
4
0 / 1 / 0
2,839
568
784
2,681
2,168
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ZoomerHD
Nemesis
1
0 / 0 / 0
2,431
486
0
0
0
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
8
Kills
3
3
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
L
0
3
1
0.17
L
Anubis
Haybales
Anubis
0
4
0
0
W
Fenrir
2
1
0
2
L
Hou Yi
KrisiRed
Hou Yi
3
0
0
3
L
Amaterasu
Theadrine
Amaterasu
0
1
0
0
L
Nemesis
ZoomerHD
Nemesis
0
0
0
0
W
3
0
0
3
W
Bellona
yaxisbak
Bellona
1
0
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,866
Damage
6,067
12,349
Taken
11,528
4,788
Mitigated
5,009
5,402
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,181
1,821
0
375
1,602
351
359
239
1,363
0
15,367
L
1,466
676
0
650
3,547
1,097
0
410
3,137
4,834
0
L
Anubis
Haybales
Anubis
1,136
424
0
346
2,860
1,215
0
2,048
812
11,041
0
W
Fenrir
1,396
236
0
1,350
2,721
691
0
534
2,187
0
10,656
L
Hou Yi
KrisiRed
Hou Yi
2,681
1,404
0
915
2,440
529
0
831
1,609
0
10,809
L
Amaterasu
Theadrine
Amaterasu
784
351
0
1,040
2,681
2,168
0
0
2,681
0
7,167
L
Nemesis
ZoomerHD
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
2,048
508
53
677
1,882
423
0
789
1,093
21,378
0
W
Bellona
yaxisbak
Bellona
2,000
907
0
1,403
2,319
2,040
110
0
2,319
0
18,342
W
1,241
492
225
1,319
3,825
1,283
0
1,040
2,785
3,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,995
Gold Earned
14,851
143
Minions Killed
63
0
Camps Cleared
0
483,071
Distance Traveled
335,909
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,398
680
31
6
0
83,959
2
L
Ymir
2,952
590
7
1
0
86,540
0
L
Anubis
3,134
627
30
6
0
78,303
0
W
Fenrir
3,563
713
27
5
0
95,679
0
L
Hou Yi
3,495
699
21
4
0
84,442
0
L
Amaterasu
2,839
568
5
1
0
80,103
0
L
Nemesis
2,431
486
0
0
0
6,521
0
W
Ra
4,301
860
42
8
0
100,417
3
W
Bellona
3,780
756
41
8
0
110,074
3
W
Terra
2,953
591
2
0
0
92,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role